From 877312184c472d9845e5ef1008bc538f4634059f Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Thu, 10 Aug 2017 18:50:56 +0300 Subject: fix missing source folder --- .../minecraftforge/fluids/BlockFluidClassic.html | 698 --------------------- 1 file changed, 698 deletions(-) delete mode 100644 javadoc/net/minecraftforge/fluids/BlockFluidClassic.html (limited to 'javadoc/net/minecraftforge/fluids/BlockFluidClassic.html') diff --git a/javadoc/net/minecraftforge/fluids/BlockFluidClassic.html b/javadoc/net/minecraftforge/fluids/BlockFluidClassic.html deleted file mode 100644 index aabb44e..0000000 --- a/javadoc/net/minecraftforge/fluids/BlockFluidClassic.html +++ /dev/null @@ -1,698 +0,0 @@ - - - - - -BlockFluidClassic (Forge API) - - - - - - - -
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net.minecraftforge.fluids
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Class BlockFluidClassic

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    All Implemented Interfaces:
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    IFluidBlock
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    public class BlockFluidClassic
    -extends BlockFluidBase
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    This is a fluid block implementation which emulates vanilla Minecraft fluid behavior. - - It is highly recommended that you use/extend this class for "classic" fluid blocks.
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      Field Detail

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        isOptimalFlowDirection

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        protected boolean[] isOptimalFlowDirection
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        flowCost

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        protected int[] flowCost
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      Constructor Detail

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        BlockFluidClassic

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        public BlockFluidClassic(Fluid fluid,
        -                 Material material)
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      Method Detail

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        setFluidStackAmount

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        public BlockFluidClassic setFluidStackAmount(int amount)
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        canCollideCheck

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        public boolean canCollideCheck(int meta,
        -                      boolean fullHit)
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        Specified by:
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        canCollideCheck in class BlockFluidBase
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        getLightValue

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        public int getLightValue(IBlockAccess world,
        -                int x,
        -                int y,
        -                int z)
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        Description copied from class: Block
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        Get a light value for the block at the specified coordinates, normal ranges are between 0 and 15
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        Overrides:
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        getLightValue in class BlockFluidBase
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        Parameters:
        world - The current world
        x - X Position
        y - Y position
        z - Z position
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        Returns:
        The light value
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        updateTick

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        public void updateTick(World world,
        -              int x,
        -              int y,
        -              int z,
        -              java.util.Random rand)
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        Overrides:
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        updateTick in class Block
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        isFlowingVertically

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        public boolean isFlowingVertically(IBlockAccess world,
        -                          int x,
        -                          int y,
        -                          int z)
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        isSourceBlock

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        public boolean isSourceBlock(IBlockAccess world,
        -                    int x,
        -                    int y,
        -                    int z)
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        getOptimalFlowDirections

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        protected boolean[] getOptimalFlowDirections(World world,
        -                                 int x,
        -                                 int y,
        -                                 int z)
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        calculateFlowCost

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        protected int calculateFlowCost(World world,
        -                    int x,
        -                    int y,
        -                    int z,
        -                    int recurseDepth,
        -                    int side)
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        flowIntoBlock

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        protected void flowIntoBlock(World world,
        -                 int x,
        -                 int y,
        -                 int z,
        -                 int meta)
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        canFlowInto

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        protected boolean canFlowInto(IBlockAccess world,
        -                  int x,
        -                  int y,
        -                  int z)
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        getLargerQuanta

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        protected int getLargerQuanta(IBlockAccess world,
        -                  int x,
        -                  int y,
        -                  int z,
        -                  int compare)
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        drain

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        public FluidStack drain(World world,
        -               int x,
        -               int y,
        -               int z,
        -               boolean doDrain)
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        Description copied from interface: IFluidBlock
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        Attempt to drain the block. This method should be called by devices such as pumps. - - NOTE: The block is intended to handle its own state changes.
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        doDrain - If false, the drain will only be simulated.
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        canDrain

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        public boolean canDrain(World world,
        -               int x,
        -               int y,
        -               int z)
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        Description copied from interface: IFluidBlock
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        Check to see if a block can be drained. This method should be called by devices such as - pumps.
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