From 0427ab89f1753a44b30cbc35ce021cbbdc845109 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Thu, 10 Aug 2017 18:52:45 +0300 Subject: fix missing source folder --- .../java/ihl/model/RefluxCondenserBlockRender.java | 125 +++++++++++++++++++++ 1 file changed, 125 insertions(+) create mode 100644 src/main/java/ihl/model/RefluxCondenserBlockRender.java (limited to 'src/main/java/ihl/model/RefluxCondenserBlockRender.java') diff --git a/src/main/java/ihl/model/RefluxCondenserBlockRender.java b/src/main/java/ihl/model/RefluxCondenserBlockRender.java new file mode 100644 index 0000000..c9021b9 --- /dev/null +++ b/src/main/java/ihl/model/RefluxCondenserBlockRender.java @@ -0,0 +1,125 @@ +package ihl.model; + +import org.lwjgl.opengl.GL11; + +import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; +import cpw.mods.fml.client.registry.RenderingRegistry; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import ic2.api.tile.IWrenchable; +import ihl.utils.IHLRenderUtils; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.IIcon; +import net.minecraft.world.IBlockAccess; +import net.minecraftforge.common.util.ForgeDirection; + +@SideOnly(value=Side.CLIENT) +public class RefluxCondenserBlockRender implements ISimpleBlockRenderingHandler +{ + public static int renderId; + + public RefluxCondenserBlockRender() + { + renderId = RenderingRegistry.getNextAvailableRenderId(); + } + + @Override + public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderblocks) + { + Tessellator tessellator = Tessellator.instance; + IHLRenderUtils.instance.reset(); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + tessellator.startDrawingQuads(); + IIcon icon = block.getIcon(0, 0); + IHLRenderUtils.instance.setPosition(0, 0, 0); + IHLRenderUtils.instance.setRotationPoint(0F, 16F, 0F); + IHLRenderUtils.instance.setRotation(0F, 0f, 0F); + IHLRenderUtils.instance.drawPipe(-2F, 7F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon); + IHLRenderUtils.instance.drawKnee(-8F, 2F, -3F, 5, 6, 6, .8F, 1F, ForgeDirection.UP, ForgeDirection.EAST,icon); + IHLRenderUtils.instance.drawPipe(3.5F, -7F, -1.5F, 4, 3, 3, 0.8f, 1f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(7F, -7.5F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(7F, 3F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(-3F, 3.5F, -1.5F, 10, 3, 3, .8F, 1F, ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(-2F, -8F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon); + IHLRenderUtils.instance.drawPipe(-1.5F, -7F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon); + IHLRenderUtils.instance.drawPipe(-1.5F, 5F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon); + IHLRenderUtils.instance.drawPipe(-2F, -2F, -8F, 4, 4, 1, 0.6f, 1f,ForgeDirection.NORTH,icon); + IHLRenderUtils.instance.drawPipe(-1.5F, -1.5F, -7F, 3, 3, 7, 0.8f, 1f,ForgeDirection.NORTH,icon); + IHLRenderUtils.instance.setRotationPoint(3F, 16F, 0F); + IHLRenderUtils.instance.setRotation(0F, 0f, -0.5F); + IHLRenderUtils.instance.drawPipe(1F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(-9F, -4F, -4F, 10, 8, 8, 0.8f, 1f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(-11F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.EAST,icon); + tessellator.draw(); + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + } + + @Override + public boolean renderWorldBlock(IBlockAccess blockAccess, int x, int y, int z, Block block, int meta, RenderBlocks blockRenderer) + { + IHLRenderUtils.instance.reset(); + TileEntity tile = blockAccess.getTileEntity(x, y, z); + if(tile.getWorldObj() != null) + { + switch (((IWrenchable)tile).getFacing()) + { + case 5: + IHLRenderUtils.instance.renderFromInside=true; + IHLRenderUtils.instance.swapXandZ=true; + IHLRenderUtils.instance.swapRenderBoundsZ=true; + break; + case 3: + IHLRenderUtils.instance.swapRenderBoundsX=true; + IHLRenderUtils.instance.swapRenderBoundsZ=true; + break; + case 4: + IHLRenderUtils.instance.renderFromInside=true; + IHLRenderUtils.instance.swapXandZ=true; + IHLRenderUtils.instance.swapRenderBoundsX=true; + break; + default: + } + } + Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(blockAccess, x, y, z)); + int colorMultiplier = block.colorMultiplier(blockAccess, x, y, z); + float red = (colorMultiplier >> 16 & 255) / 255.0F; + float green = (colorMultiplier >> 8 & 255) / 255.0F; + float blue = (colorMultiplier & 255) / 255.0F; + Tessellator.instance.setColorOpaque_F(red, green, blue); + IIcon icon = block.getBlockTextureFromSide(0); + IHLRenderUtils.instance.setPosition(x, y, z); + IHLRenderUtils.instance.setRotationPoint(0F, 16F, 0F); + IHLRenderUtils.instance.setRotation(0F, 0f, 0F); + IHLRenderUtils.instance.drawPipe(-2F, 7F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon); + IHLRenderUtils.instance.drawKnee(-8F, 2F, -3F, 5, 6, 6, .8F, 1F, ForgeDirection.UP, ForgeDirection.EAST,icon); + IHLRenderUtils.instance.drawPipe(3.5F, -7F, -1.5F, 4, 3, 3, 0.8f, 1f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(7F, -7.5F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(7F, 3F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(-3F, 3.5F, -1.5F, 10, 3, 3, .8F, 1F, ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(-2F, -8F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon); + IHLRenderUtils.instance.drawPipe(-1.5F, -7F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon); + IHLRenderUtils.instance.drawPipe(-1.5F, 5F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon); + IHLRenderUtils.instance.drawPipe(-2F, -2F, -8F, 4, 4, 1, 0.6f, 1f,ForgeDirection.NORTH,icon); + IHLRenderUtils.instance.drawPipe(-1.5F, -1.5F, -7F, 3, 3, 7, 0.8f, 1f,ForgeDirection.NORTH,icon); + IHLRenderUtils.instance.setRotationPoint(3F, 16F, 0F); + IHLRenderUtils.instance.setRotation(0F, 0f, -0.5F); + IHLRenderUtils.instance.drawPipe(1F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(-9F, -4F, -4F, 10, 8, 8, 0.8f, 1f,ForgeDirection.WEST,icon); + IHLRenderUtils.instance.drawPipe(-11F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.EAST,icon); + return true; + } + + @Override + public boolean shouldRender3DInInventory(int arg0) + { + return true; + } + + @Override + public int getRenderId() { + return renderId; + } +} -- cgit v1.2.3