From 0427ab89f1753a44b30cbc35ce021cbbdc845109 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Thu, 10 Aug 2017 18:52:45 +0300 Subject: fix missing source folder --- src/main/java/ihl/servitor/FlameRenderFX.java | 55 +++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 src/main/java/ihl/servitor/FlameRenderFX.java (limited to 'src/main/java/ihl/servitor/FlameRenderFX.java') diff --git a/src/main/java/ihl/servitor/FlameRenderFX.java b/src/main/java/ihl/servitor/FlameRenderFX.java new file mode 100644 index 0000000..f90e378 --- /dev/null +++ b/src/main/java/ihl/servitor/FlameRenderFX.java @@ -0,0 +1,55 @@ +package ihl.servitor; + +import org.lwjgl.opengl.GL11; + +import net.minecraft.client.particle.EntityFX; +import net.minecraft.client.renderer.ActiveRenderInfo; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.entity.Render; +import net.minecraft.entity.Entity; +import net.minecraft.util.ResourceLocation; + +public class FlameRenderFX extends Render{ + private ResourceLocation tex; + +public FlameRenderFX(String textureLocation) +{ + super(); + tex = new ResourceLocation(textureLocation); +} + +@Override +public void doRender(Entity entity, double x, double y, double z, + float arg4, float arg5) +{ + float var3 = ActiveRenderInfo.rotationX; + float var4 = ActiveRenderInfo.rotationZ; + float var5 = ActiveRenderInfo.rotationYZ; + float var6 = ActiveRenderInfo.rotationXY; + float var7 = ActiveRenderInfo.rotationXZ; + EntityFX.interpPosX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * arg4; + EntityFX.interpPosY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * arg4; + EntityFX.interpPosZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * arg4; + this.renderManager.renderEngine.bindTexture(tex); + GL11.glPushMatrix(); + GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); + GL11.glTranslatef((float)x, (float)y, (float)z); + GL11.glDepthMask(false); + GL11.glEnable(GL11.GL_BLEND); + GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE); + Tessellator var9 = Tessellator.instance; + var9.startDrawingQuads(); + EntityFX var11 = (EntityFX) entity; + var11.renderParticle(var9, arg4, var3, var7, var4, var5, var6); + var9.draw(); + GL11.glDisable(GL11.GL_BLEND); + GL11.glDepthMask(true); + GL11.glPopMatrix(); +} + + @Override + protected ResourceLocation getEntityTexture(Entity arg0) + { + return tex; + } +} \ No newline at end of file -- cgit v1.2.3