package ihl.collector; import ihl.IHLModInfo; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.EntityClientPlayerMP; import net.minecraft.client.model.ModelBox; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; import org.lwjgl.opengl.GL11; public class CollectorItemRender implements IItemRenderer{ private CollectorModel model = new CollectorModel(); private ResourceLocation tex; private float scale; public CollectorItemRender(boolean heavy) { super(); if(heavy) { scale = 1F/80F; tex = new ResourceLocation(IHLModInfo.MODID+":textures/entities/collectorHeavy.png"); } else { scale = 1F/100F; tex = new ResourceLocation(IHLModInfo.MODID+":textures/entities/collector.png"); } } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { int levelBar = Math.max(0,model.Indicator.cubeList.size()-2-Math.round((float)(27-item.getItemDamageForDisplay())*(float)model.Indicator.cubeList.size()/27F)); RenderPlayer var25; EntityClientPlayerMP var3 = Minecraft.getMinecraft().thePlayer; GL11.glPushMatrix(); switch(type) { case EQUIPPED_FIRST_PERSON: GL11.glTranslatef(0F, 0.5F, 0.5F); GL11.glScalef(1.0F, -1F, -1F); Minecraft.getMinecraft().getTextureManager().bindTexture(var3.getLocationSkin()); var25 = (RenderPlayer)RenderManager.instance.getEntityRenderObject(Minecraft.getMinecraft().thePlayer); GL11.glRotatef(135F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(35F, 0.0F, 1.0F, 0.0F); var25.renderFirstPersonArm(Minecraft.getMinecraft().thePlayer); GL11.glRotatef(-35F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-135F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(-0.5F, -1.0F, 0.5F); break; case ENTITY: GL11.glTranslatef(0F, 1.0F, 0F); GL11.glScalef(1.0F, -1F, -1F); break; case INVENTORY: GL11.glScalef(1.0F, -1F, -1F); break; case EQUIPPED: GL11.glTranslatef(0.5F,0.5F,0.25F); GL11.glScalef(1.0F, -1F, -1F); break; default: break; } Minecraft.getMinecraft().renderEngine.bindTexture(tex); model.Base.render(scale); for(int i=0;i<4;i++) { model.Eleron.rotateAngleY=i*(float)Math.PI/2; model.Eleron.render(scale); } OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 0xf0, 0xf0); for(int i=0;i<4;i++) { GL11.glRotatef(i* 90F, 0.0F, 1.0F, 0.0F); model.Flares.render(scale); ModelBox box = (ModelBox) model.Indicator.cubeList.get(levelBar); box.render(Tessellator.instance,scale); } GL11.glPopMatrix(); } /** * IItemRenderer implementation * */ @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch (type) { case ENTITY: return true; case EQUIPPED: return true; case EQUIPPED_FIRST_PERSON: return true; case INVENTORY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return true; } }