package ihl.explosion; import java.nio.IntBuffer; import java.util.HashMap; import java.util.Map; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import org.lwjgl.BufferUtils; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL30; import org.lwjgl.util.glu.GLU; import ihl.IHLMod; import ihl.utils.IHLItemRenderer; public class PileTileEntityRender extends TileEntitySpecialRenderer { private int fb=-1; private final int textureWidth=64; private final int textureHeight=64; private final PileBlockRender pileBlockRender; public final Map textureIdMap = new HashMap(); private IntBuffer textureIDBuffer; private int nextAvailableId = -1; private boolean framebufferReady = false; private Minecraft mc; private final IHLItemRenderer ihlItemRenderer=new IHLItemRenderer(false); private final Random random = new Random(); public PileTileEntityRender(PileBlockRender pileBlockRender1) { pileBlockRender=pileBlockRender1; mc = Minecraft.getMinecraft(); } public void renderAModelAt(PileTileEntity tile, double x, double y, double z, float f) { ItemStack stack = tile.content; if(!framebufferReady) { this.generateFrameBuffer(); Minecraft.getMinecraft().entityRenderer.setupCameraTransform(f, 0); Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false); } else if(stack!=null) { long hash = this.pileBlockRender.getItemStackHash(stack); if(!textureIdMap.containsKey(hash)) { textureIdMap.put(hash,textureIDBuffer.get(++nextAvailableId)); this.preparetexture(nextAvailableId); this.drawTexture(tile); Minecraft.getMinecraft().entityRenderer.setupCameraTransform(f, 0); Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false); tile.updateBlockRender(); } } } private void generateFrameBuffer() { textureIDBuffer = BufferUtils.createIntBuffer(Short.MAX_VALUE); GL11.glGenTextures(textureIDBuffer); fb=GL30.glGenFramebuffers(); this.preparetexture(0); if (GL30.glCheckFramebufferStatus(GL30.GL_FRAMEBUFFER) != GL30.GL_FRAMEBUFFER_COMPLETE) { IHLMod.log.error("Something went wrong while creating frame buffer!"); IHLMod.log.error(GL30.glCheckFramebufferStatus(GL30.GL_FRAMEBUFFER)); } else { IHLMod.log.info("FrameBuffer loaded correctly!"); } this.framebufferReady=true; } private void preparetexture(int textureID) { GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, fb); int texture = textureIDBuffer.get(textureID); GL11.glBindTexture(GL11.GL_TEXTURE_2D, texture); GL30.glFramebufferTexture2D(GL30.GL_FRAMEBUFFER, GL30.GL_COLOR_ATTACHMENT0, GL11.GL_TEXTURE_2D, texture, 0); GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGB8, textureWidth, textureHeight, 0, GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, (java.nio.ByteBuffer)null); GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP); GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_CLAMP); GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER,GL11.GL_NEAREST); GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST); } private void drawTexture(PileTileEntity tile) { GL11.glViewport(0, 0, textureWidth, textureHeight); GL11.glClearColor(0f, 0f, 0f, 1f); GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(-1d, 1d, -1d, 1d, 0.05F, this.mc.gameSettings.renderDistanceChunks * 32F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); ItemStack stack = tile.content; GL11.glTranslatef(0, 0, -1f); GLU.gluLookAt(0, 0, 0, -32f/*x reference*/, 0f/*y reference*/, 0f/*z reference*/, 0.0f, 1.0f, 0.0f); GL11.glColor4f(1f, 1f, 1f, 1f); GL11.glRotatef(90f,0,1f,0); GL11.glScalef(2f, 2f, 2f); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 0xf0, 0xf0); // Tessellator.instance.setBrightness(16711935); if(stack.getItem() instanceof ItemBlock) { Block block = ((ItemBlock)stack.getItem()).field_150939_a; IIcon icon = block.getIcon(0, stack.getItemDamage()); double u1 = (double)icon.getInterpolatedU(0D); double u2 = (double)icon.getInterpolatedU(16.0D); double v1 = (double)icon.getInterpolatedV(0D); double v2 = (double)icon.getInterpolatedV(16.0D); Tessellator tessellator = Tessellator.instance; bindTexture(TextureMap.locationBlocksTexture); tessellator.startDrawingQuads(); tessellator.setColorOpaque_F(1f, 1f, 1f); tessellator.addVertexWithUV(-0.5,-0.5, 0,u1,v1); tessellator.addVertexWithUV( 0.5,-0.5, 0,u1,v2); tessellator.addVertexWithUV( 0.5, 0.5, 0,u2,v2); tessellator.addVertexWithUV(-0.5, 0.5, 0,u2,v1); tessellator.draw(); } for (int i = 0; i < 128; i++) { GL11.glPushMatrix(); float tx = random.nextFloat()-0.5f; float ty = random.nextFloat()-0.5f; GL11.glTranslatef(tx, ty, 0); this.ihlItemRenderer.doRender(RenderManager.instance,stack, 0f, 0f, 0f); GL11.glTranslatef(-tx, -ty, 0); GL11.glPopMatrix(); } GL11.glViewport(0, 0, Display.getWidth(), Display.getHeight()); // IHLRenderUtils.instance.disableAmbientLighting(); } @Override public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8) { this.renderAModelAt((PileTileEntity)par1TileEntity, par2, par4, par6, par8); } }