package ihl.flexible_cable; import net.minecraft.client.model.ModelBase; import net.minecraftforge.common.util.ForgeDirection; import ihl.model.IHLModelRenderer; // Date: 07.04.2015 18:24:15 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX public class BatterySwitchUnitModel extends ModelBase { //fields IHLModelRenderer Piece1; public BatterySwitchUnitModel() { textureWidth = 64; textureHeight = 32; setTextureOffset("Piece1.Shape1", 0, 0); setTextureOffset("Piece1.ConeUp01", 0, 0); setTextureOffset("Piece1.PipeUp", 54, 0); setTextureOffset("Piece1.ConeUp02", 0, 0); setTextureOffset("Piece1.Shape27", 0, 0); setTextureOffset("Piece1.ConeUp04", 0, 0); Piece1 = new IHLModelRenderer(this, "Piece1"); Piece1.setRotationPoint(0F, 16F, 0F); setRotation(Piece1, 0F, 0F, 0F); Piece1.mirror = true; Piece1.addBox("Shape1", -8F, -8F, -8F, 16, 16, 16); Piece1.addTube("ConeUp01", -2F, -16F, -2F, 4, 2, 4, 0f, 0.5f, ForgeDirection.DOWN); Piece1.addTube("PipeUp", -0.5F, -17F, -0.5F, 1, 1, 1, 0f, 1f, ForgeDirection.DOWN); Piece1.addTube("ConeUp02", -2F, -14F, -2F, 4, 2, 4, 0f, 0.5f, ForgeDirection.DOWN); Piece1.addTube("Shape27", -2F, -12F, -2F, 4, 2, 4, 0f, 0.5f, ForgeDirection.DOWN); Piece1.addTube("ConeUp04", -2F, -10F, -2F, 4, 2, 4, 0f, 0.5f, ForgeDirection.DOWN); } private void setRotation(IHLModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }