package ihl.model; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ic2.api.tile.IWrenchable; import ihl.utils.IHLRenderUtils; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.util.ForgeDirection; @SideOnly(value=Side.CLIENT) public class RefluxCondenserBlockRender implements ISimpleBlockRenderingHandler { public static int renderId; public RefluxCondenserBlockRender() { renderId = RenderingRegistry.getNextAvailableRenderId(); } @Override public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderblocks) { Tessellator tessellator = Tessellator.instance; IHLRenderUtils.instance.reset(); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); tessellator.startDrawingQuads(); IIcon icon = block.getIcon(0, 0); IHLRenderUtils.instance.setPosition(0, 0, 0); IHLRenderUtils.instance.setRotationPoint(0F, 16F, 0F); IHLRenderUtils.instance.setRotation(0F, 0f, 0F); IHLRenderUtils.instance.drawPipe(-2F, 7F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon); IHLRenderUtils.instance.drawKnee(-8F, 2F, -3F, 5, 6, 6, .8F, 1F, ForgeDirection.UP, ForgeDirection.EAST,icon); IHLRenderUtils.instance.drawPipe(3.5F, -7F, -1.5F, 4, 3, 3, 0.8f, 1f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(7F, -7.5F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(7F, 3F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(-3F, 3.5F, -1.5F, 10, 3, 3, .8F, 1F, ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(-2F, -8F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon); IHLRenderUtils.instance.drawPipe(-1.5F, -7F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon); IHLRenderUtils.instance.drawPipe(-1.5F, 5F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon); IHLRenderUtils.instance.drawPipe(-2F, -2F, -8F, 4, 4, 1, 0.6f, 1f,ForgeDirection.NORTH,icon); IHLRenderUtils.instance.drawPipe(-1.5F, -1.5F, -7F, 3, 3, 7, 0.8f, 1f,ForgeDirection.NORTH,icon); IHLRenderUtils.instance.setRotationPoint(3F, 16F, 0F); IHLRenderUtils.instance.setRotation(0F, 0f, -0.5F); IHLRenderUtils.instance.drawPipe(1F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(-9F, -4F, -4F, 10, 8, 8, 0.8f, 1f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(-11F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.EAST,icon); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } @Override public boolean renderWorldBlock(IBlockAccess blockAccess, int x, int y, int z, Block block, int meta, RenderBlocks blockRenderer) { IHLRenderUtils.instance.reset(); TileEntity tile = blockAccess.getTileEntity(x, y, z); if(tile.getWorldObj() != null) { switch (((IWrenchable)tile).getFacing()) { case 5: IHLRenderUtils.instance.renderFromInside=true; IHLRenderUtils.instance.swapXandZ=true; IHLRenderUtils.instance.swapRenderBoundsZ=true; break; case 3: IHLRenderUtils.instance.swapRenderBoundsX=true; IHLRenderUtils.instance.swapRenderBoundsZ=true; break; case 4: IHLRenderUtils.instance.renderFromInside=true; IHLRenderUtils.instance.swapXandZ=true; IHLRenderUtils.instance.swapRenderBoundsX=true; break; default: } } Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(blockAccess, x, y, z)); int colorMultiplier = block.colorMultiplier(blockAccess, x, y, z); float red = (colorMultiplier >> 16 & 255) / 255.0F; float green = (colorMultiplier >> 8 & 255) / 255.0F; float blue = (colorMultiplier & 255) / 255.0F; Tessellator.instance.setColorOpaque_F(red, green, blue); IIcon icon = block.getBlockTextureFromSide(0); IHLRenderUtils.instance.setPosition(x, y, z); IHLRenderUtils.instance.setRotationPoint(0F, 16F, 0F); IHLRenderUtils.instance.setRotation(0F, 0f, 0F); IHLRenderUtils.instance.drawPipe(-2F, 7F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon); IHLRenderUtils.instance.drawKnee(-8F, 2F, -3F, 5, 6, 6, .8F, 1F, ForgeDirection.UP, ForgeDirection.EAST,icon); IHLRenderUtils.instance.drawPipe(3.5F, -7F, -1.5F, 4, 3, 3, 0.8f, 1f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(7F, -7.5F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(7F, 3F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(-3F, 3.5F, -1.5F, 10, 3, 3, .8F, 1F, ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(-2F, -8F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon); IHLRenderUtils.instance.drawPipe(-1.5F, -7F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon); IHLRenderUtils.instance.drawPipe(-1.5F, 5F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon); IHLRenderUtils.instance.drawPipe(-2F, -2F, -8F, 4, 4, 1, 0.6f, 1f,ForgeDirection.NORTH,icon); IHLRenderUtils.instance.drawPipe(-1.5F, -1.5F, -7F, 3, 3, 7, 0.8f, 1f,ForgeDirection.NORTH,icon); IHLRenderUtils.instance.setRotationPoint(3F, 16F, 0F); IHLRenderUtils.instance.setRotation(0F, 0f, -0.5F); IHLRenderUtils.instance.drawPipe(1F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(-9F, -4F, -4F, 10, 8, 8, 0.8f, 1f,ForgeDirection.WEST,icon); IHLRenderUtils.instance.drawPipe(-11F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.EAST,icon); return true; } @Override public boolean shouldRender3DInInventory(int arg0) { return true; } @Override public int getRenderId() { return renderId; } }