package ihl.processing.chemistry; import ic2.core.ContainerBase; import ic2.core.slot.SlotInvSlot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; public class ElectricEvaporatorContainer extends ContainerBase { protected ElectricEvaporatorTileEntity tileEntity; public int lastFluidAmount = -1; public double lastEnergy = -1; public short lastProgress = -1; private final static int height=166; public ElectricEvaporatorContainer(EntityPlayer entityPlayer, ElectricEvaporatorTileEntity electricEvaporatorTileEntity){ super(electricEvaporatorTileEntity); this.tileEntity = electricEvaporatorTileEntity; int col; for (col = 0; col < 3; ++col) { for (int col1 = 0; col1 < 9; ++col1) { this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18)); } } for (col = 0; col < 9; ++col) { this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24)); } this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fuelSlot, 0, 8, 32)); this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fluidItemsSlot, 0, 44, 14)); this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.emptyFluidItemsSlot, 0, 44, 32)); this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fillItemsSlot, 0, 44, 50)); this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.outputSlot, 0, 117, 32)); for(int row=0;row<=3;row++) { this.addSlotToContainer(new SlotInvSlot(tileEntity.upgradeSlot, row, 152, 8+row*18)); } } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting)this.crafters.get(i); if (this.tileEntity.getFluidTank().getFluid()!=null && this.tileEntity.getFluidTank().getFluidAmount() != this.lastFluidAmount) { icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.getFluidTank().getFluid().getFluid().getID()); icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.getFluidTank().getFluidAmount()); } if (this.tileEntity.getEnergy() != this.lastEnergy) { icrafting.sendProgressBarUpdate(this, 2, ((int)this.tileEntity.getEnergy()>>15) & Short.MAX_VALUE); icrafting.sendProgressBarUpdate(this, 3, (short)((int)this.tileEntity.getEnergy() & Short.MAX_VALUE)); } if (this.tileEntity.progress != this.lastProgress) { icrafting.sendProgressBarUpdate(this, 4, this.tileEntity.progress); icrafting.sendProgressBarUpdate(this, 5, this.tileEntity.maxProgress); } } this.lastFluidAmount = this.tileEntity.getFluidTank().getFluidAmount(); this.lastEnergy = this.tileEntity.getEnergy(); this.lastProgress = this.tileEntity.progress; } @Override public void updateProgressBar(int index, int value) { super.updateProgressBar(index, value); switch (index) { case 0: this.tileEntity.getFluidTank().setFluid(new FluidStack(FluidRegistry.getFluid(value), 1000)); break; case 1: this.tileEntity.getFluidTank().setFluid(new FluidStack(this.tileEntity.getFluidTank().getFluid().getFluid(), value)); break; case 2: this.tileEntity.setEnergy(value<<15); break; case 3: this.tileEntity.setEnergy(this.tileEntity.getEnergy()+value); break; case 4: this.tileEntity.progress=(short) value; break; case 5: this.tileEntity.maxProgress=(short) value; break; } } @Override public boolean canInteractWith(EntityPlayer var1) { return tileEntity.isUseableByPlayer(var1); } }