package ihl.processing.chemistry; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ihl.utils.IHLRenderUtils; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.util.ResourceLocation; @SideOnly(Side.CLIENT) public class LeadOvenGui extends GuiContainer { private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUILeadOven.png"); private LeadOvenContainer container; public LeadOvenGui(LeadOvenContainer container1) { // the container is instanciated and passed to the superclass for // handling super(container1); this.container = container1; } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); int x = (width - xSize) / 2; int y = (height - ySize) / 2; if (this.container.tileEntity.inputTank.getFluidAmount() > 0) { IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.inputTank, 30, 19, 42, 66, zLevel, par1, par2, x, y); } if (this.container.tileEntity.outputTank.getFluidAmount() > 0) { IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.outputTank, 133, 19, 145, 66, zLevel, par1, par2, x, y); } } @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { // draw your Gui here, only thing you need to change is the path GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); int i1; if (this.container.tileEntity.fuel > 0) { i1 = this.container.tileEntity.gaugeFuelScaled(12); this.drawTexturedModalRect(x + 56, y + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2); } i1 = this.container.tileEntity.gaugeProgressScaled(24); this.drawTexturedModalRect(x + 79, y + 34, 176, 14, i1 + 1, 16); } }