package ihl.processing.chemistry; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import ihl.IHLModInfo; public class PrecipitatorCondenserRender extends TileEntitySpecialRenderer{ private PrecipitatorCondenserModel model = new PrecipitatorCondenserModel(); private ResourceLocation tex = new ResourceLocation(IHLModInfo.MODID+":textures/blocks/porcelainBox.png"); public PrecipitatorCondenserRender(){} public void renderAModelAt(PrecipitatorCondenserTileEntity tile, double d, double d1, double d2, float f) { int rotation = 0; if(tile.getWorldObj() != null) { switch (tile.getFacing()) { case 2: rotation = 0; break; case 5: rotation = 1; break; case 3: rotation = 2; break; case 4: rotation = 3; break; default: rotation = 0; } } bindTexture(tex); //texture GL11.glPushMatrix(); GL11.glTranslatef((float)d + 0.5F, (float)d1 + 1.5F, (float)d2 + 0.5F); GL11.glScalef(1.0F, -1F, -1F); GL11.glRotatef(rotation*90, 0.0F, 1.0F, 0.0F); model.Base.render(1.0F/16.0F); GL11.glPopMatrix(); //end } @Override public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8) { this.renderAModelAt((PrecipitatorCondenserTileEntity)par1TileEntity, par2, par4, par6, par8); } }