package ihl.processing.chemistry; import ic2.core.ContainerBase; import ic2.core.slot.SlotInvSlot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; public class SolarEvaporatorContainer extends ContainerBase { protected SolarEvaporatorTileEntity tileEntity; public int lastFluidAmount = -1; public int lastFuel = -1; public short lastProgress = -1; private final static int height = 166; public int lastNumberOfFluids = -1; public int lastVisibleFluidID = -1; public int lastVisibleFluidAmount = -1; public SolarEvaporatorContainer(EntityPlayer entityPlayer, SolarEvaporatorTileEntity tileEntity1) { super(tileEntity1); this.tileEntity = tileEntity1; int col; for (col = 0; col < 3; ++col) { for (int col1 = 0; col1 < 9; ++col1) { this.addSlotToContainer( new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18)); } } for (col = 0; col < 9; ++col) { this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24)); } this.addSlotToContainer(new SlotInvSlot(tileEntity1.fluidItemsSlot, 0, 44, 14)); this.addSlotToContainer(new SlotInvSlot(tileEntity1.emptyFluidItemsSlot, 0, 44, 32)); this.addSlotToContainer(new SlotInvSlot(tileEntity1.fillItemsSlot, 0, 44, 50)); this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, 0, 117, 32)); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting) this.crafters.get(i); if (this.tileEntity.getFluidTank().getFluid() != null && this.tileEntity.getFluidTank().getFluidAmount() != this.lastFluidAmount) { icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.getFluidTank().getFluid().getFluid().getID()); icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.getFluidTank().getFluidAmount()); } if (this.tileEntity.fuel != this.lastFuel) { icrafting.sendProgressBarUpdate(this, 2, this.tileEntity.fuel); } if (this.tileEntity.progress != this.lastProgress) { icrafting.sendProgressBarUpdate(this, 3, this.tileEntity.progress); } if (this.tileEntity.visibleFluidId != this.lastVisibleFluidID) { icrafting.sendProgressBarUpdate(this, 4, this.tileEntity.visibleFluidId); } if (this.tileEntity.visibleFluidAmount != this.lastVisibleFluidAmount) { icrafting.sendProgressBarUpdate(this, 5, this.tileEntity.visibleFluidAmount); } } this.lastFluidAmount = this.tileEntity.getFluidTank().getFluidAmount(); this.lastFuel = this.tileEntity.fuel; this.lastProgress = this.tileEntity.progress; this.lastVisibleFluidID=this.tileEntity.visibleFluidId; this.lastVisibleFluidAmount=this.tileEntity.visibleFluidAmount; } @Override public void updateProgressBar(int index, int value) { super.updateProgressBar(index, value); switch (index) { case 0: this.tileEntity.getFluidTank().setFluid(new FluidStack(FluidRegistry.getFluid(value), 1000)); break; case 1: this.tileEntity.getFluidTank() .setFluid(new FluidStack(this.tileEntity.getFluidTank().getFluid().getFluid(), value)); break; case 2: this.tileEntity.fuel = value; break; case 3: this.tileEntity.progress = (short) value; break; case 4: this.tileEntity.visibleFluidId=value; break; case 5: this.tileEntity.visibleFluidAmount=value; break; } } @Override public boolean canInteractWith(EntityPlayer var1) { return tileEntity.isUseableByPlayer(var1); } }