package ihl.processing.metallurgy; import java.util.List; import ic2.core.ContainerBase; import ic2.core.IC2; import ic2.core.slot.SlotInvSlot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraftforge.fluids.FluidStack; public class WireMillContainer extends ContainerBase { public WireMillTileEntity tileEntity; public int lastProgress = -1; private short lastEnergy = -1; public int lastFluidAmount = -1; public int lastNumberOfFluids = -1; public int lastFluidAmount2 = -1; public int lastNumberOfFluids2 = -1; public int lastFluidAmount3 = -1; public int lastNumberOfFluids3 = -1; private final static int height=166; public List fluidTankFluidList; public List fluidTankFluidList2; public List fluidTankFluidList3; public WireMillContainer(EntityPlayer entityPlayer, WireMillTileEntity lathePart1TileEntity) { super(lathePart1TileEntity); tileEntity=lathePart1TileEntity; fluidTankFluidList = this.tileEntity.waterFluidTank.getFluidList(); fluidTankFluidList2 = this.tileEntity.oilFluidTank.getFluidList(); fluidTankFluidList3 = this.tileEntity.metalFluidTank.getFluidList(); int col; for (col = 0; col < 3; ++col) { for (int col1 = 0; col1 < 9; ++col1) { this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18)); } } for (col = 0; col < 9; ++col) { this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24)); } this.addSlotToContainer(new SlotInvSlot(tileEntity.dice, 0, 99+18, 31)); this.addSlotToContainer(new SlotInvSlot(tileEntity.drainInputSlot, 0, 26+18, 14)); this.addSlotToContainer(new SlotInvSlot(tileEntity.fillInputSlot, 0, 26+18, 50)); this.addSlotToContainer(new SlotInvSlot(tileEntity.emptyFluidItemsSlot, 0, 26+18, 32)); this.addSlotToContainer(new SlotInvSlot(tileEntity.dischargeSlot,0, 8, 14)); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting)this.crafters.get(i); if (this.tileEntity.progress != this.lastProgress) { icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress); } if (this.tileEntity.getEnergy() != this.lastEnergy) { icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.getEnergy()); } if (this.tileEntity.waterFluidTank.getFluidAmount() != this.lastFluidAmount || this.tileEntity.waterFluidTank.getNumberOfFluids() != this.lastNumberOfFluids) { IC2.network.get().sendContainerField(this, "fluidTankFluidList"); } if (this.tileEntity.oilFluidTank.getFluidAmount() != this.lastFluidAmount2 || this.tileEntity.oilFluidTank.getNumberOfFluids() != this.lastNumberOfFluids2) { IC2.network.get().sendContainerField(this, "fluidTankFluidList2"); } if (this.tileEntity.metalFluidTank.getFluidAmount() != this.lastFluidAmount3 || this.tileEntity.metalFluidTank.getNumberOfFluids() != this.lastNumberOfFluids3) { IC2.network.get().sendContainerField(this, "fluidTankFluidList3"); } } this.lastNumberOfFluids = this.tileEntity.waterFluidTank.getNumberOfFluids(); this.lastFluidAmount = this.tileEntity.waterFluidTank.getFluidAmount(); this.lastNumberOfFluids2 = this.tileEntity.oilFluidTank.getNumberOfFluids(); this.lastFluidAmount2 = this.tileEntity.oilFluidTank.getFluidAmount(); this.lastNumberOfFluids3 = this.tileEntity.metalFluidTank.getNumberOfFluids(); this.lastFluidAmount3 = this.tileEntity.metalFluidTank.getFluidAmount(); this.lastProgress = this.tileEntity.progress; this.lastEnergy = (short) this.tileEntity.getEnergy(); } @Override public void updateProgressBar(int index, int value) { super.updateProgressBar(index, value); switch (index) { case 0: this.tileEntity.progress=(short) value; break; case 1: this.tileEntity.setEnergy(value); break; } } }