package ihl.servitor; import ic2.api.item.IC2Items; import ihl.IHLMod; import ihl.IHLModInfo; import java.util.List; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityFlying; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.monster.IMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.World; public class LostHeadEntity extends EntityFlying implements IMob { public int courseChangeCooldown; public double waypointX; public double waypointY; public double waypointZ; private Entity targetedEntity; /** Cooldown time between target loss and new target aquirement. */ private int aggroCooldown; public int prevAttackCounter; public int attackCounter; public int attackCounterIncrement; private final double psr = 0.5D; private final double delta = 0.35D; private final double damage = 4D; private final double knockbackStrength=2D; public LostHeadEntity(World par1World) { super(par1World); this.setSize(1.0F, 1.0F); this.isImmuneToFire = true; this.experienceValue = 5; } public boolean func_110182_bF() { return this.dataWatcher.getWatchableObjectByte(16) != 0; } /** * Called when the entity is attacked. */ @Override public boolean attackEntityFrom(DamageSource par1DamageSource, float par2) { if (this.isEntityInvulnerable()) { return false; } else { return super.attackEntityFrom(par1DamageSource, par2); } } @Override protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Byte.valueOf((byte)0)); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D); } @Override public void onLivingUpdate() { super.onLivingUpdate(); if(worldObj.isRemote) { double x1,y1,z1,x2,z2; x1=this.prevPosX+psr*Math.sin(-rotationYaw/180D*Math.PI+delta+Math.random()*0.1D-0.05D); z1=this.prevPosZ+psr*Math.cos(-rotationYaw/180D*Math.PI+delta+Math.random()*0.1D-0.05D); x2=this.prevPosX+psr*Math.sin(-rotationYaw/180D*Math.PI-delta+Math.random()*0.1D-0.05D); z2=this.prevPosZ+psr*Math.cos(-rotationYaw/180D*Math.PI-delta+Math.random()*0.1D-0.05D); y1=this.prevPosY+psr*Math.sin(rotationPitch/180D*Math.PI+Math.random()*0.1D-0.05D)+0.4D; IHLMod.proxy.spawnParticle(0,worldObj, x1,y1,z1,0D,0.1D,0D,1F); IHLMod.proxy.spawnParticle(0,worldObj, x2,y1,z2,0D,0.1D,0D,1F); } //this part was mindlessly taken from EntityArrow. Vec3 var17 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); Vec3 var3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); MovingObjectPosition var4 = this.worldObj.func_147447_a(var17, var3, false, true, false); var17 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); var3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); if (var4 != null) { var3 = Vec3.createVectorHelper(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord); } Entity var5 = null; List var6 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D)); double var7 = 0.0D; int var9; float var11; for (var9 = 0; var9 < var6.size(); ++var9) { Entity var10 = (Entity)var6.get(var9); if (var10.canBeCollidedWith()) { var11 = 0.3F; AxisAlignedBB var12 = var10.boundingBox.expand(var11, var11, var11); MovingObjectPosition var13 = var12.calculateIntercept(var17, var3); if (var13 != null) { double var14 = var17.distanceTo(var13.hitVec); if (var14 < var7 || var7 == 0.0D) { var5 = var10; var7 = var14; } } } } if (var5 != null) { var4 = new MovingObjectPosition(var5); } float var19; float var26; if (var4 != null) { if (var4.entityHit != null) { var19 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ); int var23 = MathHelper.ceiling_double_int(var19 * this.damage); DamageSource var21 = DamageSource.causeThrownDamage(this, this); if (var4.entityHit.attackEntityFrom(var21, var23)) { if (var4.entityHit instanceof EntityLivingBase) { EntityLivingBase var24 = (EntityLivingBase)var4.entityHit; var26 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); if (var26 > 0.0F) { var4.entityHit.addVelocity(this.motionX * this.knockbackStrength * 0.6D / var26, 0.1D, this.motionZ * this.knockbackStrength * 0.6D / var26); } } } } } } @Override protected void updateEntityActionState() { if (!this.worldObj.isRemote && this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL) { this.setDead(); } this.despawnEntity(); this.prevAttackCounter = this.attackCounter; double var1 = this.waypointX - this.posX; double var3 = this.waypointY - this.posY; double var5 = this.waypointZ - this.posZ; double var7 = var1 * var1 + var3 * var3 + var5 * var5; if (var7 < 1.0D || var7 > 3600.0D) { this.waypointX = this.posX + (this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F; this.waypointY = this.posY + (this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F; this.waypointZ = this.posZ + (this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F; } if (this.courseChangeCooldown-- <= 0) { this.courseChangeCooldown += this.rand.nextInt(5) + 2; var7 = MathHelper.sqrt_double(var7); if (this.isCourseTraversable(this.waypointX, this.waypointY, this.waypointZ, var7)) { this.motionX += var1 / var7 * 0.02D; this.motionY += var3 / var7 * 0.02D; this.motionZ += var5 / var7 * 0.02D; } else { this.waypointX = this.posX; this.waypointY = this.posY; this.waypointZ = this.posZ; } } if (this.targetedEntity != null && this.targetedEntity.isDead) { if (!this.worldObj.isRemote) { this.playSound(IHLModInfo.MODID+":lostHeadLaughtLong", 10F, this.getSoundPitch()); } this.targetedEntity = null; } if (this.targetedEntity == null || this.aggroCooldown-- <= 0) { this.targetedEntity = this.worldObj.getClosestVulnerablePlayerToEntity(this, 100.0D); if (this.targetedEntity != null) { this.aggroCooldown = 20; } } double var9 = 64.0D; if (this.targetedEntity != null && this.targetedEntity.getDistanceSqToEntity(this) < var9 * var9) { double var11 = this.targetedEntity.posX - this.posX; double var13 = this.targetedEntity.boundingBox.minY + this.targetedEntity.height / 2.0F - (this.posY + this.height / 2.0F); double var15 = this.targetedEntity.posZ - this.posZ; this.renderYawOffset = this.rotationYaw = -((float)Math.atan2(var11, var15)) * 180.0F / (float)Math.PI; if (this.canEntityBeSeen(this.targetedEntity)) { if (this.attackCounter == 70) { //play attack scream before attack if (!this.worldObj.isRemote) { this.playSound(IHLModInfo.MODID+":lostHeadLaught", 10F, this.getSoundPitch()); } } ++this.attackCounter; if (this.attackCounter == 80) { //play fire sound before attack this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1008, (int)this.posX, (int)this.posY, (int)this.posZ, 0); double vX = this.targetedEntity.posX-this.posX; double vY = this.targetedEntity.posY+this.targetedEntity.height-this.posY; double vZ = this.targetedEntity.posZ-this.posZ; this.motionX=vX*0.1D; this.motionY=vY*0.1D; this.motionZ=vZ*0.1D; this.courseChangeCooldown=40; this.attackCounter = -60; } } else if (this.attackCounter > 0) { --this.attackCounter; } } else { float rYaw=-((float)Math.atan2(this.motionX, this.motionZ)) * 180.0F / (float)Math.PI; float rYawD=this.rotationYaw-rYaw; this.renderYawOffset = this.rotationYaw -= rYawD*0.2F; if (this.attackCounter > 0) { --this.attackCounter; } } if (!this.worldObj.isRemote) { byte var21 = this.dataWatcher.getWatchableObjectByte(16); byte var12 = (byte)(this.attackCounter > 10 ? 1 : 0); if (var21 != var12) { this.dataWatcher.updateObject(16, Byte.valueOf(var12)); } } } /** * True if the ghast has an unobstructed line of travel to the waypoint. */ private boolean isCourseTraversable(double par1, double par3, double par5, double par7) { double var9 = (this.waypointX - this.posX) / par7; double var11 = (this.waypointY - this.posY) / par7; double var13 = (this.waypointZ - this.posZ) / par7; AxisAlignedBB var15 = this.boundingBox.copy(); for (int var16 = 1; var16 < par7; ++var16) { var15.offset(var9, var11, var13); if (!this.worldObj.getCollidingBoundingBoxes(this, var15).isEmpty()) { return false; } } return true; } /** * Returns the sound this mob makes while it's alive. */ @Override protected String getLivingSound() { return IHLModInfo.MODID+":lostHeadCry"; } @Override public int getTalkInterval() { return 400; } /** * Returns the sound this mob makes when it is hurt. */ @Override protected String getHurtSound() { return IHLModInfo.MODID+":lostHeadScream"; } /** * Returns the sound this mob makes on death. */ @Override protected String getDeathSound() { return IHLModInfo.MODID+":lostHeadDeath"; } /** * Drop 0-2 items of this living's type */ @Override protected void dropFewItems(boolean par1, int par2) { int var3 = this.rand.nextInt(2) + this.rand.nextInt(1 + par2); int var4; if(var3==0) { this.entityDropItem(new ItemStack(IHLMod.ihlSkull,1), 1); } else { for (var4 = 0; var4 < var3; ++var4) { this.entityDropItem(new ItemStack(Items.dye, 1, 15), 1); } } var3 = this.rand.nextInt(3) + this.rand.nextInt(1 + par2); for (var4 = 0; var4 < var3; ++var4) { this.entityDropItem(IC2Items.getItem("smallTinDust"), 1); } } /** * Returns the volume for the sounds this mob makes. */ @Override protected float getSoundVolume() { return 1.0F; } /** * Checks if the entity's current position is a valid location to spawn this entity. */ @Override public boolean getCanSpawnHere() { return this.rand.nextInt(20) == 0 && super.getCanSpawnHere() && this.worldObj.difficultySetting != EnumDifficulty.PEACEFUL; } /** * Will return how many at most can spawn in a chunk at once. */ @Override public int getMaxSpawnedInChunk() { return 1; } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ @Override public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { super.writeEntityToNBT(par1NBTTagCompound); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ @Override public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { super.readEntityFromNBT(par1NBTTagCompound); } @Override public void moveEntityWithHeading(float par1, float par2) { if (this.isInWater()) { this.moveFlying(par1, par2, 0.02F); this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.800000011920929D; this.motionY *= 0.800000011920929D; this.motionZ *= 0.800000011920929D; } else if (this.handleLavaMovement()) { this.moveFlying(par1, par2, 0.02F); this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.5D; this.motionY *= 0.5D; this.motionZ *= 0.5D; } else { float var3 = 0.91F; if (this.onGround) { var3 = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY) - 1, MathHelper.floor_double(this.posZ)).slipperiness * 0.91F; } float var4 = 0.16277136F / (var3 * var3 * var3); this.moveFlying(par1, par2, this.onGround ? 0.1F * var4 : 0.02F); var3 = 0.98F; if (this.onGround) { var3 = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY) - 1, MathHelper.floor_double(this.posZ)).slipperiness * 0.91F; } this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= var3; this.motionY *= var3; this.motionZ *= var3; } } }