package ihl.trans_dimensional_item_teleporter; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.util.ResourceLocation; import net.minecraft.util.StatCollector; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class TDITGui extends GuiContainer { private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUITDIT.png"); private TDITContainer container; public TDITGui (TDITContainer container1) { //the container is instanciated and passed to the superclass for handling super(container1); this.container=container1; } @Override protected void drawGuiContainerForegroundLayer(int param1, int param2) { //the parameters for drawString are: string, x, y, color String status = StatCollector.translateToLocal("ihl.gui.tdit.message" + this.container.tileEntity.currentStatus); fontRendererObj.drawString(status, 12, 68, 852037); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); //charge if (this.container.tileEntity.getStored() > 0) { int chargeLevel=Math.min(Math.round(this.container.tileEntity.getStored()*13.0F/this.container.tileEntity.maxStorage),13); this.drawTexturedModalRect(11, 28+13-chargeLevel, xSize, 13-chargeLevel, 7, chargeLevel); } } @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { //draw your Gui here, only thing you need to change is the path GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); } }