package ihl.tunneling_shield; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ic2.core.IC2; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.util.ResourceLocation; import net.minecraft.util.StatCollector; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class DriverGui extends GuiContainer { private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUIDriver.png"); private DriverContainer container; public DriverGui (DriverContainer container1) { //the container is instanciated and passed to the superclass for handling super(container1); this.container=container1; } @SuppressWarnings("unchecked") @Override public void initGui() { super.initGui(); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.buttonList.add(new GuiButton(0, x+6, y+62, 20, 20, "R")); this.buttonList.add(new GuiButton(1, x+6, y+42, 20, 20, "A")); } @Override public void actionPerformed(GuiButton button) { super.actionPerformed(button); if (button.id == 0) { IC2.network.get().initiateClientTileEntityEvent(this.container.tileEntity, 0); } if (button.id == 1) { IC2.network.get().initiateClientTileEntityEvent(this.container.tileEntity, 1); } } @Override protected void drawGuiContainerForegroundLayer(int param1, int param2) { //the parameters for drawString are: string, x, y, color String title = StatCollector.translateToLocal("ihl.gui.ts02"); fontRendererObj.drawStringWithShadow(title, 8, 8, 16767839); String reverseModeOn; if(this.container.tileEntity.reverseModeOn) { reverseModeOn = StatCollector.translateToLocal("ihl.gui.ts02reverse_on"); fontRendererObj.drawStringWithShadow(reverseModeOn, 30, 68, 16767839); } else { reverseModeOn = StatCollector.translateToLocal("ihl.gui.ts02reverse_off"); fontRendererObj.drawString(reverseModeOn, 30, 68, 8947848); } String autoReverseModeOn; if(this.container.tileEntity.autoReverseModeOn) { autoReverseModeOn = StatCollector.translateToLocal("ihl.gui.ts02auto_reverse_on"); fontRendererObj.drawStringWithShadow(autoReverseModeOn, 30, 48, 16767839); } else { autoReverseModeOn = StatCollector.translateToLocal("ihl.gui.ts02auto_reverse_off"); fontRendererObj.drawString(autoReverseModeOn, 30, 48, 8947848); } //draws "Inventory" or your regional equivalent //fontRendererObj.drawString(StatCollector.translateToLocal("container.inventory"), 8, ySize - 96 + 2, 4210752); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); //charge if (this.container.tileEntity.getStored() > 0) { int chargeLevel=Math.min(Math.round(this.container.tileEntity.getStored()*13.0F/this.container.tileEntity.maxStorage),13); this.drawTexturedModalRect(11, 28+13-chargeLevel, xSize, 13-chargeLevel, 7, chargeLevel); } } @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { //draw your Gui here, only thing you need to change is the path GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); } }