package ihl.utils; import ic2.core.block.RenderBlockDefault; import ihl.items_blocks.IHLItemBlock; import ihl.model.IHLModelRenderer; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.EntityClientPlayerMP; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(value = Side.CLIENT) public class BlockItemRender implements IItemRenderer{ private ModelBase model; private ResourceLocation tex; private int renderFrom=0; private int renderTo=0; private RenderBlockDefault rbd; private float amendment=0.0F; private float inventoryOffset=0.0F; private boolean renderHand; public BlockItemRender() { rbd=new RenderBlockDefault(); } public BlockItemRender(ModelBase model1, ResourceLocation texture, int renderFrom1, int renderTo1, float amendment1, float inventoryOffset1) { this.model=model1; this.tex=texture; this.renderFrom=renderFrom1; this.renderTo=renderTo1; this.amendment=amendment1; this.inventoryOffset=inventoryOffset1; this.renderHand=false; } public BlockItemRender(ModelBase model1, ResourceLocation texture, int renderFrom1, int renderTo1, float amendment1, float inventoryOffset1, boolean renderHand1) { this.model=model1; this.tex=texture; this.renderFrom=renderFrom1; this.renderTo=renderTo1; this.amendment=amendment1; this.inventoryOffset=inventoryOffset1; this.renderHand=renderHand1; } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch (type) { case ENTITY: return true; case EQUIPPED: return true; case EQUIPPED_FIRST_PERSON: return true; case INVENTORY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return true; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { if(tex!=null) { Minecraft.getMinecraft().renderEngine.bindTexture(tex); } GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); IHLItemBlock bItem =(IHLItemBlock) item.getItem(); Block block = bItem.getBlockContained(); GL11.glScalef(1F, -1F+amendment, -1F); if(item.stackTagCompound!=null && item.stackTagCompound.hasKey("colour")){ int colour = item.stackTagCompound.getInteger("colour"); GL11.glColor4f((colour>>>16)/255f,((colour>>>8)&255)/255f, (colour&255)/255f,1f); } switch (type) { case ENTITY: GL11.glTranslatef(0,-1.5F,0); if(model!=null) { for(int i = this.renderFrom;i>>16)/255f,((colour>>>8)&255)/255f, (colour&255)/255f,1f); } if(model!=null) { for(int i = this.renderFrom;i