package ihl.worldgen; import ihl.utils.IHLMathUtils; import net.minecraft.block.Block; import net.minecraft.world.World; public class WorldGeneratorUndergroundLake extends WorldGeneratorBase { private final Block clayBlock; public WorldGeneratorUndergroundLake(Block oreIn, Block clayIn, Block[] replaceableBlocksIn) { super(oreIn, replaceableBlocksIn); clayBlock = clayIn; } @Override protected void replaceBlocks(World world, int[] centralPOI, int[] surroundPOI, int startX, int startZ) { int x = centralPOI[0], y = centralPOI[1] - world.getActualHeight() / 4, z = centralPOI[2]; for (int ix = x; ix < 16 && ix >= 0; ix += IHLMathUtils.sign(surroundPOI[0] - x)) { int y2 = y += IHLMathUtils.sign(surroundPOI[1] - world.getActualHeight() / 4 - y); for (int iz = z; iz < 16 && iz >= 0; iz += IHLMathUtils.sign(surroundPOI[2] - z)) { y2 += IHLMathUtils.sign(surroundPOI[1] - world.getActualHeight() / 4 - y2); if (y2 > 1) { this.replace(world, ix + startX, y2 + 1, iz + startZ, clayBlock); for (int iy = y2; iy > 0; iy--) { this.replace(world, ix + startX, iy, iz + startZ, ore); } } if (surroundPOI[2] == z) { break; } } if (surroundPOI[0] == x) { break; } } } }