package ihl.crop_harvestors; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.World; public class BlobEntityFX extends EntityFX { public FluidType fluid = FluidType.RESIN; public BlobEntityFX(World world, double x, double y, double z) { super(world, x, y, z); this.noClip = true; } public BlobEntityFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14, FluidType fluid1) { super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D); this.motionX *= 0.1D; this.motionY *= 0.1D; this.motionZ *= 0.1D; this.motionX += par8; this.motionY += par10; this.motionZ += par12; this.particleScale *= par14; this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)); this.noClip = true; fluid=fluid1; } @Override public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) { float var8 = ((float)this.particleAge) / (float)this.particleMaxAge * 32.0F; if (var8 < 0.0F) { var8 = 0.0F; } if (var8 > 1.0F) { var8 = 1.0F; } this.renderParticle2(par1Tessellator, par2, par3, par4, par5, par6, par7); } public void renderParticle2(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) { float var12 = 0.1F * this.particleScale; float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX); float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY); float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ); par1Tessellator.addVertexWithUV(var13 - par3 * var12 - par6 * var12, var14 - par4 * var12, var15 - par5 * var12 - par7 * var12, 1D, 1D); par1Tessellator.addVertexWithUV(var13 - par3 * var12 + par6 * var12, var14 + par4 * var12, var15 - par5 * var12 + par7 * var12, 1D, 0D); par1Tessellator.addVertexWithUV(var13 + par3 * var12 + par6 * var12, var14 + par4 * var12, var15 + par5 * var12 + par7 * var12, 0D, 0D); par1Tessellator.addVertexWithUV(var13 + par3 * var12 - par6 * var12, var14 - par4 * var12, var15 + par5 * var12 - par7 * var12, 0D, 1D); } @Override public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } this.motionX *= 0.5D; this.motionZ *= 0.5D; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionY -= 0.001D; this.motionY *= 0.96D; } public enum FluidType { SAP, RESIN } }