package ihl.explosion; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; import ihl.utils.IHLMathUtils; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.util.ForgeDirection; public class PileBlockRender implements ISimpleBlockRenderingHandler { public static int renderId; public final PileTileEntityRender pileTileEntityRender; public PileBlockRender() { renderId = RenderingRegistry.getNextAvailableRenderId(); pileTileEntityRender = new PileTileEntityRender(this); } @Override public int getRenderId() { return renderId; } @Override public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderblocks) { Tessellator tessellator = Tessellator.instance; block.setBlockBoundsForItemRender(); renderblocks.setRenderBoundsFromBlock(block); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1.0F, 0.0F); renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderblocks.getBlockIconFromSideAndMetadata(block, 0, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderblocks.getBlockIconFromSideAndMetadata(block, 1, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1.0F); renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderblocks.getBlockIconFromSideAndMetadata(block, 2, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderblocks.getBlockIconFromSideAndMetadata(block, 3, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1.0F, 0.0F, 0.0F); renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderblocks.getBlockIconFromSideAndMetadata(block, 4, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderblocks.getBlockIconFromSideAndMetadata(block, 5, metadata)); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } @Override public boolean renderWorldBlock(IBlockAccess blockAccess, int x, int y, int z, Block block, int meta, RenderBlocks blockRenderer) { TileEntity te = blockAccess.getTileEntity(x, y, z); if (te instanceof PileTileEntity) { PileTileEntity pte = (PileTileEntity) te; long itemHash = getItemStackHash(pte.content); if (this.pileTileEntityRender.subIconIdMap.containsKey(itemHash)) { Tessellator tessellator = Tessellator.instance; int subIconId = this.pileTileEntityRender.subIconIdMap.get(itemHash); int[][][] brightness = new int[3][3][3]; this.generateBrightnessMatrix(blockAccess, x, y, z, brightness); tessellator.setColorOpaque_F(1f, 1f, 1f); boolean[] blocksViewAround = this.getBlocksViewAround(blockAccess, x, y, z); if (blocksViewAround[0] && blocksViewAround[1] && blocksViewAround[2] && blocksViewAround[3]) { this.addFlatTop(tessellator, x, y, z, brightness, subIconId); } else if (!blocksViewAround[0] && blocksViewAround[1] && blocksViewAround[2] && blocksViewAround[3]) { this.addSlope(tessellator, x, y, z, 0, brightness, subIconId); } else if (blocksViewAround[0] && !blocksViewAround[1] && blocksViewAround[2] && blocksViewAround[3]) { this.addSlope(tessellator, x, y, z, 1, brightness, subIconId); } else if (blocksViewAround[0] && blocksViewAround[1] && !blocksViewAround[2] && blocksViewAround[3]) { this.addSlope(tessellator, x, y, z, 2, brightness, subIconId); } else if (blocksViewAround[0] && blocksViewAround[1] && blocksViewAround[2] && !blocksViewAround[3]) { this.addSlope(tessellator, x, y, z, 3, brightness, subIconId); } // 2-sided piramid else if (blocksViewAround[0] && blocksViewAround[1] && !blocksViewAround[2] && !blocksViewAround[3]) { this.addTwoSidedPyramid(tessellator, x, y, z, 2, brightness, subIconId); } else if (!blocksViewAround[0] && blocksViewAround[1] && blocksViewAround[2] && !blocksViewAround[3]) { this.addTwoSidedPyramid(tessellator, x, y, z, 3, brightness, subIconId); } else if (!blocksViewAround[0] && !blocksViewAround[1] && blocksViewAround[2] && blocksViewAround[3]) { this.addTwoSidedPyramid(tessellator, x, y, z, 0, brightness, subIconId); } else if (blocksViewAround[0] && !blocksViewAround[1] && !blocksViewAround[2] && blocksViewAround[3]) { this.addTwoSidedPyramid(tessellator, x, y, z, 1, brightness, subIconId); } else { this.addPyramid(tessellator, x, y, z, brightness, subIconId); } if (!blockAccess.getBlock(x, y - 1, z).isOpaqueCube()) { this.addBottom(tessellator, x, y, z, brightness, subIconId); } } return true; } else { return false; } } private boolean[] getBlocksViewAround(IBlockAccess blockAccess, int x, int y, int z) { // +Z // ^ // [ ][0][ ] // [3][x][1] ->+X // [ ][2][ ] return new boolean[] { blockAccess.getBlock(x, y, z + 1).isOpaqueCube(), blockAccess.getBlock(x + 1, y, z).isOpaqueCube(), blockAccess.getBlock(x, y, z - 1).isOpaqueCube(), blockAccess.getBlock(x - 1, y, z).isOpaqueCube(), }; } private void addBottom(Tessellator tessellator, int x, int y, int z, int[][][] brightness, int subIconId) { double[][] quad1 = new double[4][3]; quad1[0] = new double[] { 0D, 0D, 1D }; quad1[1] = new double[] { 0D, 0D, 0D }; quad1[2] = new double[] { 1D, 0D, 0D }; quad1[3] = new double[] { 1D, 0D, 1D }; this.addQuad(tessellator, quad1, x, y, z, ForgeDirection.UP, brightness, subIconId); } private void addFlatTop(Tessellator tessellator, int x, int y, int z, int[][][] brightness, int subIconId) { double[][] quad1 = new double[4][3]; double height = 0.9D; quad1[0] = new double[] { 1D, height, 0D }; quad1[1] = new double[] { 0D, height, 0D }; quad1[2] = new double[] { 0D, height, 1D }; quad1[3] = new double[] { 1D, height, 1D }; this.addQuad(tessellator, quad1, x, y, z, ForgeDirection.UP, brightness, subIconId); } private void addSlope(Tessellator tessellator, int x, int y, int z, int rotation, int[][][] brightness, int subIconId) { double[][] quad = new double[4][3]; quad[0] = new double[] { 1D,1D, 0D }; // +X -Z quad[1] = new double[] { 0D, 1D, 0D }; // -X -Z quad[2] = new double[] { 0D, 0D, 1D }; // -X +Z quad[3] = new double[] { 1D, 0D, 1D }; while (rotation-- > 0) { rotateQuadByYAxis(quad); } this.addQuad(tessellator, quad, x, y, z, ForgeDirection.UP, brightness, subIconId); } private void addTwoSidedPyramid(Tessellator tessellator, int x, int y, int z, int rotation, int[][][] brightness, int subIconId) { double[][] quad = new double[4][3]; quad[0] = new double[] { 1D, 0D, 0D }; // +X -Z quad[1] = new double[] { 0D, 1D, 0D }; // -X -Z quad[2] = new double[] { 0D, 0D, 1D }; // -X +Z quad[3] = new double[] { 1D, 0D, 1D }; while (rotation-- > 0) { rotateQuadByYAxis(quad); } this.addQuad(tessellator, quad, x, y, z, ForgeDirection.UP, brightness, subIconId); } private void addPyramid(Tessellator tessellator, int x, int y, int z, int[][][] brightness, int subIconId) { double[][] quad1 = new double[4][3]; double[][] quad2 = new double[4][3]; double pileHeight = 0.3D; quad1[0] = new double[] { 1D, 0D, 1D }; quad1[1] = new double[] { 1D, 0D, 0D }; quad1[2] = new double[] { 0D, 0D, 0D }; quad1[3] = new double[] { 0.5D, pileHeight, 0.5D }; quad2 = copyAndRotateQuadByYAxis(quad1,2); this.addQuad(tessellator, quad1, x, y, z, ForgeDirection.UP, brightness, subIconId); this.addQuad(tessellator, quad2, x, y, z, ForgeDirection.UP, brightness, subIconId); } private void rotateQuadByYAxis(double[][] quad) { for (double[] v : quad) { double newV2 = 1 - v[0]; v[0] = v[2]; v[2] = newV2; } } private double[][] copyAndRotateQuadByYAxis(double[][] quad, int rotation) { double[][] quadOut = new double[4][3]; for (int i = 0; i < quad.length * 3; i++) { quadOut[i / 3][i % 3] = quad[i / 3][i % 3]; } while (rotation-- > 0) { rotateQuadByYAxis(quadOut); } return quadOut; } private void addQuad(Tessellator tessellator, double[][] quad, int x, int y, int z, ForgeDirection uvmapping, int[][][] brightness, int subIconId) { int iu = 0; int iv = 2; if (uvmapping.offsetY == 0) { iv = 1; if (uvmapping.offsetZ == 0) { iu = 2; } } float[] normal = IHLMathUtils.get_triangle_normal(quad); float minu = pileTileEntityRender.getSubIconMinU(subIconId); float minv = pileTileEntityRender.getSubIconMinV(subIconId); float du = pileTileEntityRender.getSubIconDU(subIconId); float dv = pileTileEntityRender.getSubIconDV(subIconId); double u1 = minu + quad[0][iu] * du; double u2 = minu + quad[1][iu] * du; double u3 = minu + quad[2][iu] * du; double u4 = minu + quad[3][iu] * du; double v1 = minv + quad[0][iv] * dv; double v2 = minv + quad[1][iv] * dv; double v3 = minv + quad[2][iv] * dv; double v4 = minv + quad[3][iv] * dv; tessellator.setNormal(normal[0], normal[1], normal[2]); tessellator.setBrightness(this.getBrightness(quad[0], brightness)); tessellator.addVertexWithUV(x + quad[0][0], y + quad[0][1], z + quad[0][2], u1, v1); tessellator.setBrightness(this.getBrightness(quad[1], brightness)); tessellator.addVertexWithUV(x + quad[1][0], y + quad[1][1], z + quad[1][2], u2, v2); tessellator.setBrightness(this.getBrightness(quad[2], brightness)); tessellator.addVertexWithUV(x + quad[2][0], y + quad[2][1], z + quad[2][2], u3, v3); tessellator.setBrightness(this.getBrightness(quad[3], brightness)); tessellator.addVertexWithUV(x + quad[3][0], y + quad[3][1], z + quad[3][2], u4, v4); } public long getItemStackHash(ItemStack stack) { if (stack == null) { return 0; } return ((long) Item.getIdFromItem(stack.getItem()) << 31 ^ stack.getItemDamage()); } private void generateBrightnessMatrix(IBlockAccess blockAccess, int x, int y, int z, int[][][] brightness) { for (int ix = -1; ix <= 1; ix++) for (int iy = -1; iy <= 1; iy++) for (int iz = -1; iz <= 1; iz++) { Block block = blockAccess.getBlock(ix + x, iy + y, iz + z); if (block != null && block != Blocks.air) { brightness[ix + 1][iy + 1][iz + 1] = block.getMixedBrightnessForBlock(blockAccess, ix + x, iy + y, iz + z); } else { brightness[ix + 1][iy + 1][iz + 1] = block.getMixedBrightnessForBlock(blockAccess, x, y, z); } } } private int getBrightness(double v[], int[][][] brightness) { int x1 = v[0] < 0.5d ? 0 : 1; int x2 = x1 + 1; int y1 = v[1] < 0.5d ? 0 : 1; int y2 = y1 + 1; int z1 = v[2] < 0.5d ? 0 : 1; int z2 = z1 + 1; float dx = v[0] < 0.5d ? (float) v[0] * 2f : (float) v[0] * 2f - 1f; float dy = v[1] < 0.5d ? (float) v[1] * 2f : (float) v[1] * 2f - 1f; float dz = v[2] < 0.5d ? (float) v[2] * 2f : (float) v[2] * 2f - 1f; int brightness1 = brightness[x1][y1][z1]; int brightness2 = brightness[x2][y2][z2]; float d = IHLMathUtils.sqrt(dx * dx + dy * dy + dz * dz); return (int) (brightness1 * (1f - d) * 0.8f + brightness2 * d * 0.8f + brightness[1][1][1] * 0.2f) & 16711935; } @Override public boolean shouldRender3DInInventory(int arg0) { return true; } }