package ihl.processing.chemistry; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ihl.utils.IHLRenderUtils; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.util.ResourceLocation; @SideOnly(Side.CLIENT) public class FluidizedBedReactorGui extends GuiContainer { private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUIFluidizedBedReactor.png"); private FluidizedBedReactorContainer container; private int mixerFrame = 0; public FluidizedBedReactorGui(FluidizedBedReactorContainer container1) { // the container is instanciated and passed to the superclass for // handling super(container1); this.container = container1; } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { int xOffset = (this.width - xSize) / 2; int yOffset = (this.height - ySize) / 2; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); int i1; if (this.container.tileEntity.getEnergy() > 0D) { i1 = Math.min(this.container.tileEntity.getGUIEnergy(12), 12); this.drawTexturedModalRect(12, 16 + 12 - i1, 179, 12 - i1, 14, i1 + 2); } if (this.container.tileEntity.progress > 0) { i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(17), 17); this.drawTexturedModalRect(58, 34, 198, 0, i1, 13); if (mixerFrame++ > 3) { mixerFrame = 0; } this.drawTexturedModalRect(126, 31, 244, 126 + 26 * mixerFrame, 12, 26); } if (this.container.tileEntity.getTankAmount() > 0) { IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.getFluidTank(), 126, 28, 138, 59, zLevel, par1, par2, xOffset, yOffset); } } @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { // draw your Gui here, only thing you need to change is the path GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); } }