package ihl.processing.chemistry; import ic2.core.ContainerBase; import ic2.core.slot.SlotInvSlot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; public class LoomContainer extends ContainerBase { public LoomTileEntity tileEntity; public int lastProgress = -1; private final static int height=166; public LoomContainer(EntityPlayer entityPlayer, LoomTileEntity lathePart1TileEntity) { super(lathePart1TileEntity); tileEntity=lathePart1TileEntity; int col; for (col = 0; col < 3; ++col) { for (int col1 = 0; col1 < 9; ++col1) { this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18)); } } for (col = 0; col < 9; ++col) { this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24)); } this.addSlotToContainer(new SlotInvSlot(lathePart1TileEntity.input, 0, 8, 44)); this.addSlotToContainer(new SlotInvSlot(lathePart1TileEntity.output, 0, 127, 44)); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting)this.crafters.get(i); if (this.tileEntity.progress != this.lastProgress) { icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress); } } this.lastProgress = this.tileEntity.progress; } @Override public void updateProgressBar(int index, int value) { super.updateProgressBar(index, value); switch (index) { case 0: this.tileEntity.progress=(short) value; break; } } }