package ihl.processing.metallurgy; import ihl.model.IHLModelRenderer; import net.minecraft.client.model.ModelBase; import net.minecraftforge.common.util.ForgeDirection; public class CoilerModel extends ModelBase { //fields IHLModelRenderer Base; IHLModelRenderer RotatingPart2; IHLModelRenderer MotorPart1; IHLModelRenderer MotorPart2; IHLModelRenderer Belt; IHLModelRenderer Belt2; IHLModelRenderer CoilRotating; IHLModelRenderer Coil; public CoilerModel() { textureWidth = 64; textureHeight = 32; setTextureOffset("Base.Shape6", 0, 0); setTextureOffset("Base.Shape3", 0, 0); setTextureOffset("Base.Shape2", 0, 0); setTextureOffset("Base.Shape16", 0, 0); setTextureOffset("RotatingPart2.PipeN1", 0, 0); setTextureOffset("RotatingPart2.PipeN7", 49, 23); setTextureOffset("RotatingPart2.PipeN4", 0, 17); setTextureOffset("RotatingPart2.PipeN14", 0, 19); setTextureOffset("RotatingPart2.PipeN17", 0, 17); setTextureOffset("MotorPart1.PipeN41", 0, 0); setTextureOffset("MotorPart1.PipeN12", 0, 0); setTextureOffset("MotorPart1.PipeN13", 0, 0); setTextureOffset("MotorPart2.Shape4", 0, 24); setTextureOffset("MotorPart2.Shape7", 0, 9); setTextureOffset("MotorPart2.Shape10", 0, 9); setTextureOffset("Belt.Shape12", 0, 0); setTextureOffset("Belt2.Shape13", 0, 0); setTextureOffset("CoilRotating.PipeN15", 22, 19); setTextureOffset("Coil.Shape1", 22, 30); Base = new IHLModelRenderer(this, "Base"); Base.setRotationPoint(0F, 16F, 0F); setRotation(Base, 0F, 0F, 0F); Base.mirror = true; Base.addBox("Shape6", -8F, 7F, -8F, 16, 1, 16); Base.addBox("Shape3", -5F, 0F, -7F, 4, 7, 1); Base.addBox("Shape2", -5.5F, -1F, 7F, 5, 8, 1); Base.addBox("Shape16", 3F, 3F, -6F, 3, 4, 1); RotatingPart2 = new IHLModelRenderer(this, "RotatingPart2"); RotatingPart2.setRotationPoint(-3F, 18F, -7F); setRotation(RotatingPart2, 0F, 0F, 0F); RotatingPart2.mirror = true; RotatingPart2.addTube("PipeN1", -0.5F, -0.5F, 0F, 1, 1, 14, 0F,1F,ForgeDirection.NORTH); RotatingPart2.addTube("PipeN7", -2.5F, -2.5F, -1F, 5, 5, 1, 0F,1F,ForgeDirection.NORTH); RotatingPart2.addTube("PipeN4", -4F, -4F, 2F, 8, 8, 1, 0F,1F,ForgeDirection.NORTH); RotatingPart2.addTube("PipeN14", -4F, -4F, 12F, 8, 8, 1, 0F,1F,ForgeDirection.NORTH); RotatingPart2.addTube("PipeN17", -1F, -1F, 3F, 2, 2, 9, 0F,1F,ForgeDirection.NORTH); MotorPart1 = new IHLModelRenderer(this, "MotorPart1"); MotorPart1.setRotationPoint(4.5F, 20.5F, 0F); setRotation(MotorPart1, 0F, 0F, 0F); MotorPart1.mirror = true; MotorPart1.addTube("PipeN41", -1.5F, -1.5F, -8F, 3, 3, 1, 0F,1F,ForgeDirection.NORTH); MotorPart1.addTube("PipeN12", -0.5F, -0.5F, -7F, 1, 1, 1, 0F,1F,ForgeDirection.NORTH); MotorPart1.addTube("PipeN13", -1.5F, -1.5F, -5F, 3, 3, 5, 0F,1F,ForgeDirection.NORTH); MotorPart2 = new IHLModelRenderer(this, "MotorPart2"); MotorPart2.setRotationPoint(0F, 16F, 0F); setRotation(MotorPart2, 0F, 0F, 0F); MotorPart2.mirror = true; MotorPart2.addBox("Shape4", 3F, 3F, 0F, 3, 4, 4); MotorPart2.addBox("Shape7", 6F, 3F, -5F, 2, 4, 5); MotorPart2.addBox("Shape10", 1F, 3F, -5F, 2, 4, 5); Belt = new IHLModelRenderer(this, "Belt"); Belt.setRotationPoint(-3F, 15.5F, -7.9F); setRotation(Belt, 0F, 0F, 0.45F); Belt.mirror = true; Belt.addBox("Shape12", 0.5F, 0F, 0F, 8, 1, 1); Belt2 = new IHLModelRenderer(this, "Belt2"); Belt2.setRotationPoint(-3F, 19.5F, -7.9F); setRotation(Belt2, 0F, 0F, 0.19F); Belt2.mirror = true; Belt2.addBox("Shape13", 0F, 0F, 0F, 8, 1, 1); CoilRotating = new IHLModelRenderer(this, "CoilRotating"); CoilRotating.setRotationPoint(-3F, 18F, -7F); setRotation(CoilRotating, 0F, 0F, 0F); CoilRotating.mirror = true; CoilRotating.addTube("PipeN15", -2F, -2F, 3F, 4, 4, 9, 0F,1F,ForgeDirection.NORTH); Coil = new IHLModelRenderer(this, "Coil"); Coil.setRotationPoint(-0.25F, 16F, 0F); setRotation(Coil, 0F, 0F, -0.2F); Coil.mirror = true; Coil.addTube("Shape1", -8F, -0.25F, -0.5F, 5, 1, 1, 0F,1F,ForgeDirection.WEST); } private void setRotation(IHLModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }