package ihl.processing.metallurgy; import java.util.Iterator; import org.lwjgl.opengl.GL11; import codechicken.lib.gui.GuiDraw; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.util.ResourceLocation; import net.minecraft.util.StatCollector; @SideOnly(Side.CLIENT) public class DetonationSprayingMachineGui extends GuiContainer { private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUIDetonationSprayingMachine.png"); private static final String hint = StatCollector.translateToLocal("ihl.dsmhint"); public DetonationSprayingMachineGui (DetonationSprayingMachineContainer detonationSprayingMachineContainer) { //the container is instanciated and passed to the superclass for handling super(detonationSprayingMachineContainer); } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); } @SuppressWarnings("unchecked") @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { //draw your Gui here, only thing you need to change is the path GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(background); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); Iterator noteListIterator = this.mc.fontRenderer.listFormattedStringToWidth(hint, 140).iterator(); int yTextPos=40; while(noteListIterator.hasNext()) { GuiDraw.fontRenderer.drawStringWithShadow(noteListIterator.next(), x+15, y+yTextPos, 16777215); yTextPos+=10; } } }