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path: root/ihl/enviroment/LightBulbBlock.java
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package ihl.enviroment;

import java.util.Random;

import cpw.mods.fml.common.registry.GameRegistry;

import ihl.IHLCreativeTab;
import ihl.items_blocks.IHLItemBlock;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class LightBulbBlock extends Block implements ITileEntityProvider {
	public static GlowningAirBlock glowningAir;

	public LightBulbBlock(String unlocalizedName1) {
		super(Material.glass);
		this.setStepSound(soundTypeGlass);
		this.setBlockName(unlocalizedName1);
		GameRegistry.registerBlock(this, IHLItemBlock.class, unlocalizedName1);
		this.setHardness(0.3F);
		this.setResistance(0.5F);
		this.setCreativeTab(IHLCreativeTab.tab);
		this.setBlockTextureName("glass");
	}

	@Override
	public boolean hasTileEntity(int metadata) {
		return true;
	}

	public static void init() {
		glowningAir = new GlowningAirBlock();
		new LightBulbBlock("lightBulb");
		new SpotlightBlock("spotlight");
		GameRegistry.registerBlock(glowningAir, "glowningAir");
		GameRegistry.registerTileEntity(LightBulbTileEntity.class, "lightBulb");
		GameRegistry.registerTileEntity(SpotlightTileEntity.class, "spotlight");
		SpotlightTileEntity.createLightSphereVectors();
	}

	/**
	 * Returns the quantity of items to drop on block destruction.
	 */
	@Override
	public int quantityDropped(Random random) {
		return 0;
	}

	@Override
	public boolean renderAsNormalBlock() {
		return false;
	}

	/**
	 * The type of render function that is called for this block
	 */
	@Override
	public int getRenderType() {
		return -2;
	}

	@Override
	public void setBlockBoundsBasedOnState(IBlockAccess iBlockAccess, int x, int y, int z) {
		TileEntity te = iBlockAccess.getTileEntity(x, y, z);
		if (te != null && te instanceof LightBulbTileEntity) {
			LightBulbTileEntity ate = (LightBulbTileEntity) te;
			setBlockBoundsBasedOnFacing(ate.getFacing());
		}
	}

	private void setBlockBoundsBasedOnFacing(int facing) {
		int var2 = facing & 7;
		float var6 = 0.1875F;
		float var7 = 0.5F;

		if (var2 == 0) {
			this.setBlockBounds(0.5F - var6, 1.0F - var7, 0.5F - var6, 0.5F + var6, 1.0F, 0.5F + var6);
		} else if (var2 == 1) {
			this.setBlockBounds(0.5F - var6, 0.0F, 0.5F - var6, 0.5F + var6, var7, 0.5F + var6);
		} else if (var2 == 2) {
			this.setBlockBounds(0.5F - var6, 0.5F - var6, 1.0F - var7, 0.5F + var6, 0.5F + var6, 1.0F);
		} else if (var2 == 3) {
			this.setBlockBounds(0.5F - var6, 0.5F - var6, 0.0F, 0.5F + var6, 0.5F + var6, var7);
		} else if (var2 == 4) {
			this.setBlockBounds(1.0F - var7, 0.5F - var6, 0.5F - var6, 1.0F, 0.5F + var6, 0.5F + var6);
		} else if (var2 == 5) {
			this.setBlockBounds(0.0F, 0.5F - var6, 0.5F - var6, var7, 0.5F + var6, 0.5F + var6);
		}
	}

	@Override
	public boolean isOpaqueCube() {
		return false;
	}

	@Override
	public boolean isNormalCube() {
		return false;
	}

	@Override
	public TileEntity createNewTileEntity(World arg0, int arg1) {
		return new LightBulbTileEntity();
	}

	public int getLightValue(IBlockAccess world, int x, int y, int z) {
		TileEntity te = world.getTileEntity(x, y, z);
		if (te != null && te instanceof LightBulbTileEntity) {
			LightBulbTileEntity ate = (LightBulbTileEntity) te;
			return ate.getActive() ? 15 : 0;
		}
		return 0;
	}
}