1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
|
package ihl.enviroment;
import java.util.BitSet;
import java.util.HashSet;
import java.util.Set;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ihl.IHLMod;
import ihl.utils.IHLMathUtils;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
@SideOnly(value = Side.CLIENT)
public class LightHandler {
private int[][] directionMasks;
private int[][] vectors;
private int bits;
private int halfValue;
private int lightBitsPerDimension = 10;
private int maxLightRadius = (1 << lightBitsPerDimension - 1) - 1;
private int bitmask = (1 << lightBitsPerDimension) - 1;
public final Set<LightSource> lightSources = new HashSet<LightSource>();
public LightHandler() {
this.directionMasks = IHLMod.explosionHandler.directionMasks;
this.vectors = IHLMod.explosionHandler.vectors;
this.bits = IHLMod.explosionHandler.bits;
this.halfValue = IHLMod.explosionHandler.halfValue;
}
public int encodeXYZ(int x, int y, int z) {
return x + maxLightRadius << lightBitsPerDimension * 2 | y + maxLightRadius << lightBitsPerDimension
| z + maxLightRadius;
}
public int[] decodeXYZ(int l) {
return new int[] { (l >>> lightBitsPerDimension * 2) - maxLightRadius,
((l >>> lightBitsPerDimension) & bitmask) - maxLightRadius, (l & bitmask) - maxLightRadius };
}
public LightSource calculateLightSource(World world, int sourceX, int sourceY, int sourceZ, int power, int red,
int green, int blue, double[] ds) {
LightSource lightSource = new LightSource(sourceX, sourceY, sourceZ, red, green, blue, power);
int[] borders = { sourceX, sourceY, sourceZ, sourceX, sourceY, sourceZ };
int[] evSource = { sourceX, sourceY, sourceZ };
int[] lightSourceXYZ = { sourceX, sourceY, sourceZ };
for (int i = 0; i < directionMasks.length; i++) {
int[] directionMask = directionMasks[i];
this.litBlocksAndGetDescendants(world, evSource, lightSourceXYZ, lightSource.illuminatedBlocks, 0, power>>1,
directionMask, borders, ds);
}
lightSource.setBorders(borders[0], borders[1], borders[2], borders[3], borders[4], borders[5]);
return lightSource;
}
private void litBlocksAndGetDescendants(World world, int[] evSource, int[] lightSource, BitSet illuminatedBlocksSet,
int ev, int power, int[] directionMask, int[] borders, double[] ds) {
power = this.getNewPower(world, ev, evSource, lightSource, power, directionMask, illuminatedBlocksSet, borders,
ds);
power--;
if (power > 1) {
if (vectors[ev].length == 0) {
int[] xyz = IHLMod.explosionHandler.decodeXYZ(ev);
int xb = xyz[0] >> bits - 1;
int yb = xyz[1] >> bits - 1;
int zb = xyz[2] >> bits - 1;
int hashb = xb << 2 | yb << 1 | zb;
xyz[0] -= xb * halfValue;
xyz[1] -= yb * halfValue;
xyz[2] -= zb * halfValue;
if (hashb == 0 || xb > 1 || yb > 1 || zb > 1) {
throw new ArithmeticException("End vectors shall be higher than half value");
}
int ev2 = IHLMod.explosionHandler.encodeXYZ(xyz[0], xyz[1], xyz[2]);
int[] nextEVSource = { evSource[0] + xb * halfValue * directionMask[0],
evSource[1] + yb * halfValue * directionMask[1],
evSource[2] + zb * halfValue * directionMask[2] };
litBlocksAndGetDescendants(world, nextEVSource, lightSource, illuminatedBlocksSet, ev2, power,
directionMask, borders, ds);
} else {
for (int d1 : this.vectors[ev]) {
litBlocksAndGetDescendants(world, evSource, lightSource, illuminatedBlocksSet, d1, power,
directionMask, borders, ds);
}
}
}
}
private int getNewPower(World world, int ev, int[] evSource, int[] lightSource, int power, int[] directionMask,
BitSet illuminatedBlocksSet, int[] borders, double[] ds) {
int power1 = power;
int[] xyz = IHLMod.explosionHandler.decodeXYZ(ev);
int absX = xyz[0] * directionMask[0] + evSource[0];
int absY = xyz[1] * directionMask[1] + evSource[1];
int absZ = xyz[2] * directionMask[2] + evSource[2];
if (absX < borders[0]) {
borders[0] = absX;
} else if (absY < borders[1]) {
borders[1] = absY;
} else if (absZ < borders[2]) {
borders[2] = absZ;
} else if (absX > borders[3]) {
borders[3] = absX;
} else if (absY > borders[4]) {
borders[4] = absY;
} else if (absZ > borders[5]) {
borders[5] = absZ;
}
power1 = power1 * (255 - world.getBlockLightOpacity(absX, absY, absZ)) / 255;
int lightBitAddress = this.encodeXYZ(absX - lightSource[0], absY - lightSource[1], absZ - lightSource[2]);
illuminatedBlocksSet.set(lightBitAddress);
if (ds != null) {
float dx = (float) (absX - ds[0]);
float dy = (float) (absY - ds[1]);
float dz = (float) (absZ - ds[2]);
float sqd = dx * dx + dy * dy + dz * dz;
float d = IHLMathUtils.sqrt(sqd);
float dx1 = (float) (ds[3] * d);
float dy1 = (float) (ds[4] * d);
float dz1 = (float) (ds[5] * d);
float ddx = dx - dx1;
float ddy = dy - dy1;
float ddz = dz - dz1;
float sqr = ddx * ddx + ddy * ddy + ddz * ddz;
float sqrmax = (float) ds[6] * sqd + 4f;
if (sqr > sqrmax) {
return 0;
}
}
return power1;
}
public void addLightSource(LightSource lightSource) {
/* IHLMod.log.info("Added light source at area from "+lightSource.fromX+";"+lightSource.fromY+";"+lightSource.fromZ+
" to "+lightSource.toX+";"+lightSource.toY+";"+lightSource.toZ);*/
this.lightSources.add(lightSource);
Minecraft.getMinecraft().theWorld.markBlockRangeForRenderUpdate(
lightSource.fromX,
lightSource.fromY,
lightSource.fromZ,
lightSource.toX,
lightSource.toY,
lightSource.toZ);
}
public void removeLightSource(LightSource lightSource) {
if(!this.lightSources.remove(lightSource)){
throw new IllegalArgumentException("Requested light source is not presented.");
}
/* IHLMod.log.info("Removing light source at area from "+lightSource.fromX+";"+lightSource.fromY+";"+lightSource.fromZ+
" to "+lightSource.toX+";"+lightSource.toY+";"+lightSource.toZ);*/
Minecraft.getMinecraft().theWorld.markBlockRangeForRenderUpdate(
lightSource.fromX,
lightSource.fromY,
lightSource.fromZ,
lightSource.toX,
lightSource.toY,
lightSource.toZ);
}
}
|