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package ihl.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ic2.api.tile.IWrenchable;
import ihl.IHLModInfo;
import ihl.flexible_cable.IronWorkbenchModel;
public class UniversalTileRender extends TileEntitySpecialRenderer{
private ModelBase model = new IronWorkbenchModel();
private ResourceLocation tex = new ResourceLocation(IHLModInfo.MODID+":textures/blocks/ironWorkbench.png");
private final float scale=1F/16F;
@SideOnly(value=Side.CLIENT)
public UniversalTileRender(ModelBase model1, ResourceLocation texture)
{
this.model=model1;
this.tex=texture;
}
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float par8)
{
int rotation = 0;
if(tile.getWorldObj() != null)
{
switch (((IWrenchable)tile).getFacing())
{
case 2:
rotation = 0;
break;
case 5:
rotation = 1;
break;
case 3:
rotation = 2;
break;
case 4:
rotation = 3;
break;
default:
rotation = 0;
}
}
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
GL11.glScalef(1.0F, -1F, -1F);
GL11.glRotatef(rotation*90, 0.0F, 1.0F, 0.0F);
bindTexture(tex);
for(int i = 0;i<model.boxList.size();i++)
{
if(model.boxList.get(i) instanceof ModelRenderer)
{
ModelRenderer piece = (ModelRenderer) model.boxList.get(i);
piece.render(scale);
}
else if(model.boxList.get(i) instanceof IHLModelRenderer)
{
IHLModelRenderer piece = (IHLModelRenderer) model.boxList.get(i);
piece.render(scale);
}
}
GL11.glDisable(GL11.GL_BLEND);
GL11.glPopMatrix(); //end
}
}
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