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path: root/ihl/processing/chemistry/CryogenicDistillerGui.java
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package ihl.processing.chemistry;

import org.lwjgl.opengl.GL11;

import ic2.core.IC2;
import ihl.utils.IHLRenderUtils;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.util.ResourceLocation;

public class CryogenicDistillerGui extends GuiContainer {

	private CryogenicDistillerContainer container;
	protected static final ResourceLocation tex = new ResourceLocation("ihl", "textures/gui/GUICryogenicDistiller.png");

	public CryogenicDistillerGui(CryogenicDistillerContainer latheContainer) {
		super(latheContainer);
		container = latheContainer;
	}

	@SuppressWarnings("unchecked")
	@Override
	public void initGui() {
		super.initGui();
		int x = (width - xSize) / 2;
		int y = (height - ySize) / 2;
		this.buttonList.add(new GuiButton(0, x + 7, y + 49, 49, 20, "Empty"));
	}

	@Override
	public void actionPerformed(GuiButton button) {
		super.actionPerformed(button);
		IC2.network.get().initiateClientTileEntityEvent(this.container.tileEntity, button.id);
	}

	@Override
	protected void drawGuiContainerForegroundLayer(int par1, int par2) {
		int xOffset = (this.width - xSize) / 2;
		int yOffset = (this.height - ySize) / 2;

		GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
		this.mc.renderEngine.bindTexture(tex);
		int i1;
		if (this.container.tileEntity.getEnergy() > 0D) {
			GL11.glEnable(GL11.GL_BLEND);
			GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
			GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.9F);
			i1 = Math.min(this.container.tileEntity.getGUIEnergy(12), 12);
			this.drawTexturedModalRect(9, 15 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
		}
		if (this.container.tileEntity.progress > 0) {
			i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(18), 18);
			this.drawTexturedModalRect(81, 35, 198, 0, i1 + 1, 13);
		}
		if (this.container.tileEntity.fluidTankProducts.getFluid() != null
				&& this.container.tileEntity.fluidTankProducts.getFluidAmount() > 0) {
			IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.fluidTankProducts, 125, 28, 137, 67,
					zLevel, par1, par2, xOffset, yOffset);
		}
	}

	@Override
	protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
		// draw your Gui here, only thing you need to change is the path
		GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
		this.mc.renderEngine.bindTexture(tex);
		int x = (width - xSize) / 2;
		int y = (height - ySize) / 2;
		this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
	}
}