1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
package ihl.processing.chemistry;
import ic2.core.ContainerBase;
import ic2.core.slot.SlotInvSlot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
public class ElectricEvaporatorContainer extends ContainerBase<ElectricEvaporatorTileEntity> {
protected ElectricEvaporatorTileEntity tileEntity;
public int lastFluidAmount = -1;
public double lastEnergy = -1;
public short lastProgress = -1;
private final static int height=166;
public ElectricEvaporatorContainer(EntityPlayer entityPlayer, ElectricEvaporatorTileEntity electricEvaporatorTileEntity){
super(electricEvaporatorTileEntity);
this.tileEntity = electricEvaporatorTileEntity;
int col;
for (col = 0; col < 3; ++col)
{
for (int col1 = 0; col1 < 9; ++col1)
{
this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
}
}
for (col = 0; col < 9; ++col)
{
this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
}
this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fuelSlot, 0, 8, 32));
this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fluidItemsSlot, 0, 44, 14));
this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.emptyFluidItemsSlot, 0, 44, 32));
this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fillItemsSlot, 0, 44, 50));
this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.outputSlot, 0, 117, 32));
for(int row=0;row<=3;row++)
{
this.addSlotToContainer(new SlotInvSlot(tileEntity.upgradeSlot, row, 152, 8+row*18));
}
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for (int i = 0; i < this.crafters.size(); ++i)
{
ICrafting icrafting = (ICrafting)this.crafters.get(i);
if (this.tileEntity.getFluidTank().getFluid()!=null && this.tileEntity.getFluidTank().getFluidAmount() != this.lastFluidAmount)
{
icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.getFluidTank().getFluid().getFluid().getID());
icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.getFluidTank().getFluidAmount());
}
if (this.tileEntity.getEnergy() != this.lastEnergy)
{
icrafting.sendProgressBarUpdate(this, 2, ((int)this.tileEntity.getEnergy()>>15) & Short.MAX_VALUE);
icrafting.sendProgressBarUpdate(this, 3, (short)((int)this.tileEntity.getEnergy() & Short.MAX_VALUE));
}
if (this.tileEntity.progress != this.lastProgress)
{
icrafting.sendProgressBarUpdate(this, 4, this.tileEntity.progress);
icrafting.sendProgressBarUpdate(this, 5, this.tileEntity.maxProgress);
}
}
this.lastFluidAmount = this.tileEntity.getFluidTank().getFluidAmount();
this.lastEnergy = this.tileEntity.getEnergy();
this.lastProgress = this.tileEntity.progress;
}
@Override
public void updateProgressBar(int index, int value)
{
super.updateProgressBar(index, value);
switch (index)
{
case 0:
this.tileEntity.getFluidTank().setFluid(new FluidStack(FluidRegistry.getFluid(value), 1000));
break;
case 1:
this.tileEntity.getFluidTank().setFluid(new FluidStack(this.tileEntity.getFluidTank().getFluid().getFluid(), value));
break;
case 2:
this.tileEntity.setEnergy(value<<15);
break;
case 3:
this.tileEntity.setEnergy(this.tileEntity.getEnergy()+value);
break;
case 4:
this.tileEntity.progress=(short) value;
break;
case 5:
this.tileEntity.maxProgress=(short) value;
break;
}
}
@Override
public boolean canInteractWith(EntityPlayer var1) {
return tileEntity.isUseableByPlayer(var1);
}
}
|