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// Date: 05.04.2015 1:01:48
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package ihl.processing.chemistry;
import ihl.model.IHLModelRenderer;
import net.minecraft.client.model.ModelBase;
import net.minecraftforge.common.util.ForgeDirection;
public class FractionatorCoverModel extends ModelBase
{
//fields
IHLModelRenderer Base;
public FractionatorCoverModel()
{
textureWidth = 64;
textureHeight = 32;
setTextureOffset("Base.PipeUp03", 0, 0);
setTextureOffset("Base.ConeUp14to10", 0, 0);
setTextureOffset("Base.PipeUp", 0, 0);
setTextureOffset("Base.KneeUPWEST", 0, 0);
setTextureOffset("Base.WestPipe03", 0, 0);
setTextureOffset("Base.WestPipe04", 0, 0);
setTextureOffset("Base.ConeUp10To3", 0, 0);
setTextureOffset("Base.WestPipe02", 0, 0);
setTextureOffset("Base.WestPipe01", 0, 0);
Base = new IHLModelRenderer(this, "Base");
Base.setRotationPoint(0F, 16F, 0F);
setRotation(Base, 0F, 0F, 0F);
Base.mirror = true;
Base.addTube("PipeUp03", -8F, 7F, -8F, 16, 1, 16, .8F, 1F, ForgeDirection.UP);
Base.addTube("ConeUp14to10", -7F, 2F, -7F, 14, 5, 14, .8F, 0.71F, ForgeDirection.DOWN);
Base.addTube("PipeUp", -1.5F, -2.5F, -1.5F, 3, 3, 3, .8F, 1F, ForgeDirection.UP);
Base.addKnee("KneeUPWEST", -3F, -8.5F, -3F, 6, 6, 6, .8F, 1F, ForgeDirection.DOWN, ForgeDirection.WEST);
Base.addTube("WestPipe03", -7F, -7F, -1.5F, 4, 3, 3, .8F, 1F, ForgeDirection.WEST);
Base.addTube("WestPipe04", -8F, -7.5F, -2F, 1, 4, 4, .6F, 1F, ForgeDirection.WEST);
Base.addTube("ConeUp10To3", -5F, 0F, -5F, 10, 2, 10, .8F, 0.3F, ForgeDirection.DOWN);
Base.addTube("WestPipe02", -8F, 3F, -2F, 1, 4, 4, .6F, 1F, ForgeDirection.WEST);
Base.addTube("WestPipe01", -7F, 3.5F, -1.5F, 3, 3, 3, .8F, 1F, ForgeDirection.WEST);
}
private void setRotation(IHLModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}
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