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package ihl.processing.chemistry;
import ic2.core.ContainerBase;
import ic2.core.slot.SlotInvSlot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
public class LoomContainer extends ContainerBase {
public LoomTileEntity tileEntity;
public int lastProgress = -1;
private final static int height=166;
public LoomContainer(EntityPlayer entityPlayer,
LoomTileEntity lathePart1TileEntity) {
super(lathePart1TileEntity);
tileEntity=lathePart1TileEntity;
int col;
for (col = 0; col < 3; ++col)
{
for (int col1 = 0; col1 < 9; ++col1)
{
this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
}
}
for (col = 0; col < 9; ++col)
{
this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
}
this.addSlotToContainer(new SlotInvSlot(lathePart1TileEntity.input, 0, 8, 44));
this.addSlotToContainer(new SlotInvSlot(lathePart1TileEntity.output, 0, 127, 44));
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for (int i = 0; i < this.crafters.size(); ++i)
{
ICrafting icrafting = (ICrafting)this.crafters.get(i);
if (this.tileEntity.progress != this.lastProgress)
{
icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress);
}
}
this.lastProgress = this.tileEntity.progress;
}
@Override
public void updateProgressBar(int index, int value)
{
super.updateProgressBar(index, value);
switch (index)
{
case 0:
this.tileEntity.progress=(short) value;
break;
}
}
}
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