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package ihl.processing.metallurgy;
import java.util.Iterator;
import org.lwjgl.opengl.GL11;
import codechicken.lib.gui.GuiDraw;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class DetonationSprayingMachineGui extends GuiContainer {
private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUIDetonationSprayingMachine.png");
private DetonationSprayingMachineContainer container;
private static final String hint = StatCollector.translateToLocal("ihl.dsmhint");
public DetonationSprayingMachineGui (DetonationSprayingMachineContainer detonationSprayingMachineContainer) {
//the container is instanciated and passed to the superclass for handling
super(detonationSprayingMachineContainer);
this.container=detonationSprayingMachineContainer;
}
@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2) {
int xOffset = (this.width - xSize) / 2;
int yOffset = (this.height - ySize) / 2;
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(background);
}
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2,
int par3) {
//draw your Gui here, only thing you need to change is the path
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(background);
int x = (width - xSize) / 2;
int y = (height - ySize) / 2;
this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
Iterator<String> noteListIterator = this.mc.fontRenderer.listFormattedStringToWidth(hint, 140).iterator();
int yTextPos=40;
while(noteListIterator.hasNext())
{
GuiDraw.fontRenderer.drawStringWithShadow(noteListIterator.next(), x+15, y+yTextPos, 16777215);
yTextPos+=10;
}
}
}
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