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package ihl.processing.metallurgy;
import ihl.model.IHLModelRenderer;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraftforge.common.util.ForgeDirection;
public class DetonationSprayingMachineModel extends ModelBase {
//fields
IHLModelRenderer Base;
public DetonationSprayingMachineModel()
{
textureWidth = 64;
textureHeight = 32;
setTextureOffset("Base.Shape1", 20, 0);
setTextureOffset("Base.Shape2", 34, 0);
setTextureOffset("Base.Shape3", 23, 0);
setTextureOffset("Base.Shape4", 23, 0);
setTextureOffset("Base.Shape5", 0, 0);
setTextureOffset("Base.Tube1", 0, 0);
setTextureOffset("Base.Tube2", 0, 0);
setTextureOffset("Base.Shape12", 0, 20);
setTextureOffset("Base.Shape13", 0, 20);
setTextureOffset("Base.Shape14", 0, 20);
setTextureOffset("Base.Shape7", 26, 22);
setTextureOffset("Base.Shape8", 18, 19);
setTextureOffset("Base.Shape9", 18, 22);
setTextureOffset("Base.Tube11", 8, 5);
Base = new IHLModelRenderer(this, "Base");
Base.setRotationPoint(0F, 8F, 0F);
Base.mirror = true;
Base.addBox("Shape1", 4F, 6F, 7F, 2, 9, 1, false);
Base.addBox("Shape2", -7F, 4F, 6F, 14, 11, 1, false);
Base.addBox("Shape3", -1F, 6F, 7F, 2, 9, 1, false);
Base.addBox("Shape4", -6F, 6F, 7F, 2, 9, 1, false);
Base.addBox("Shape5", -8F, 15F, -8F, 16, 1, 16, false);
Base.addTube("Tube1", -1F, 10F, -7F, 2, 2, 6, 0.5F,1F,ForgeDirection.NORTH);
Base.addTube("Tube2", -2.5F, 10.5F, -6F, 5, 1, 1, 0F,1F,ForgeDirection.EAST);
Base.addBox("Shape12", -2.5F, 11.7F, -2.2F, 5, 4, 1, false);
Base.addBox("Shape13", 1F, 9F, -8F, 1, 6, 6, false);
Base.addBox("Shape14", -2F, 9F, -8F, 1, 6, 6, false);
Base.addBox("Shape7", -1F, 14F, -8F, 2, 1, 5, false);
Base.addBox("Shape8", 2F, 14F, -8F, 2, 1, 9, false);
Base.addBox("Shape9", -4F, 14F, -8F, 2, 1, 9, false);
Base.addTube("Tube11", -1F, 10F, -8F, 2, 2, 1, 0F,1F,ForgeDirection.NORTH);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}
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