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path: root/ihl/trans_dimensional_item_teleporter/TDITGui.java
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package ihl.trans_dimensional_item_teleporter;

import org.lwjgl.opengl.GL11;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;

@SideOnly(Side.CLIENT)
public class TDITGui extends GuiContainer {
	private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUITDIT.png");
	private TDITContainer container;

    public TDITGui (TDITContainer container1) {
            //the container is instanciated and passed to the superclass for handling
            super(container1);
            this.container=container1;
    }
       
    @Override
    protected void drawGuiContainerForegroundLayer(int param1, int param2) 
    {
            //the parameters for drawString are: string, x, y, color
    		String status = StatCollector.translateToLocal("ihl.gui.tdit.message" + this.container.tileEntity.currentStatus);
            fontRendererObj.drawString(status, 12, 68, 852037);
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
            this.mc.renderEngine.bindTexture(background);
            //charge
            if (this.container.tileEntity.getStored() > 0)
            {
                int chargeLevel=Math.min(Math.round(this.container.tileEntity.getStored()*13.0F/this.container.tileEntity.maxStorage),13);
                this.drawTexturedModalRect(11, 28+13-chargeLevel, xSize, 13-chargeLevel, 7, chargeLevel);
            }
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float par1, int par2,
                    int par3) {
            //draw your Gui here, only thing you need to change is the path
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
            this.mc.renderEngine.bindTexture(background);
            int x = (width - xSize) / 2;
            int y = (height - ySize) / 2;
            this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
    }
}