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package ihl.trans_dimensional_item_teleporter;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.ForgeDirection;
import ic2.api.energy.event.EnergyTileLoadEvent;
import ic2.api.energy.event.EnergyTileUnloadEvent;
import ic2.api.energy.tile.IEnergySink;
import ic2.api.item.IC2Items;
import ic2.api.network.NetworkHelper;
import ic2.core.ContainerBase;
import ic2.core.IC2;
import ic2.core.IHasGui;
import ic2.core.audio.AudioSource;
import ic2.core.audio.PositionSpec;
import ic2.core.block.TileEntityInventory;
import ic2.core.block.invslot.InvSlot;
import ic2.core.block.invslot.InvSlotOutput;
import ic2.core.block.invslot.InvSlotUpgrade;
import ic2.core.block.invslot.InvSlot.Access;
import ic2.core.upgrade.IUpgradableBlock;
import ic2.core.upgrade.IUpgradeItem;
import ic2.core.upgrade.UpgradableProperty;
import ihl.IHLMod;
import ihl.utils.IHLInvSlotDischarge;
public class TDITTileEntity extends TileEntityInventory implements IEnergySink, IHasGui, IUpgradableBlock
{
private int tier=4;
private int defaultTier=4;
public int maxStorage=12000;
private int defaultMaxStorage=12000;
private double energy=0D;
private double energyConsume=12000D;//per full stack
public boolean addedToEnergyNet = false;
public final InvSlotUpgrade upgradeSlot;
public final IHLInvSlotDischarge dischargeSlot;
public final InvSlotOutput outputSlot;
public final InvSlot inputSlot;
public int updateChecksum=-1;
private AudioSource startAS;
public boolean targetSet=false;
public int targetDimension;
public int targetX;
public int targetY;
public int targetZ;
/** 0 - Ready, 100%
* 1 - Not enough energy
* 2 - Receiver not responding
* 3 - Receiver not defined
* 4 - Clean receiver chamber!
*/
public int currentStatus=0;
public int lastStatus=0;
private int timer=0;
public TDITTileEntity()
{
this.defaultTier=IHLMod.config.tditTier;
this.defaultMaxStorage=IHLMod.config.tditMaxEnergyStorage;
this.energyConsume=IHLMod.config.tditEnergyConsumePerStack;
this.dischargeSlot = new IHLInvSlotDischarge(this, 0, Access.IO, this.tier, InvSlot.InvSide.SIDE);
this.upgradeSlot = new InvSlotUpgrade(this, "upgrade", 1, 4);
this.outputSlot = new InvSlotOutput(this, "output", 2, 9);
this.inputSlot = new InvSlot(this, "input", 2, InvSlot.Access.I, 9, InvSlot.InvSide.TOP);
}
@Override
public List<String> getNetworkedFields()
{
List<String> fields = super.getNetworkedFields();
fields.add("tier");
fields.add("maxStorage");
fields.add("currentStatus");
return fields;
}
@Override
public void readFromNBT(NBTTagCompound nbttagcompound)
{
super.readFromNBT(nbttagcompound);
try
{
this.energy = nbttagcompound.getDouble("energy");
}
catch (Exception var3)
{
this.energy = nbttagcompound.getInteger("energy");
if (this.maxStorage > Integer.MAX_VALUE)
{
this.energy *= 10.0D;
}
}
this.targetSet = nbttagcompound.getBoolean("targetSet");
this.targetDimension = nbttagcompound.getInteger("targetDimension");
this.targetX = nbttagcompound.getInteger("targetX");
this.targetY = nbttagcompound.getInteger("targetY");
this.targetZ = nbttagcompound.getInteger("targetZ");
}
@Override
public void writeToNBT(NBTTagCompound nbttagcompound)
{
super.writeToNBT(nbttagcompound);
nbttagcompound.setDouble("energy", this.energy);
nbttagcompound.setBoolean("targetSet", this.targetSet);
nbttagcompound.setInteger("targetDimension", this.targetDimension);
nbttagcompound.setInteger("targetX", this.targetX);
nbttagcompound.setInteger("targetY", this.targetY);
nbttagcompound.setInteger("targetZ", this.targetZ);
}
@Override
public void onLoaded()
{
super.onLoaded();
if (IC2.platform.isSimulating())
{
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
this.addedToEnergyNet = true;
}
if (IC2.platform.isRendering() && this.startAS==null)
{
this.startAS = IC2.audioManager.createSource(this, PositionSpec.Center, this.getStartSoundFile(),false,false, 1F);
}
}
@Override
public void onUnloaded()
{
if (IC2.platform.isRendering() && this.startAS != null)
{
this.startAS.stop();
this.startAS = null;
IC2.audioManager.removeSources(this);
}
if (IC2.platform.isSimulating() && this.addedToEnergyNet)
{
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
this.addedToEnergyNet = false;
}
super.onUnloaded();
}
@Override
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side) {
return false;
}
@Override
public ItemStack getWrenchDrop(EntityPlayer entityPlayer) {
if(this.dischargeSlot.get()!=null)this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.xCoord, this.yCoord+1, this.zCoord, this.dischargeSlot.get()));
if(this.upgradeSlot.get(0)!=null)this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.xCoord, this.yCoord+1, this.zCoord, this.upgradeSlot.get(0)));
if(this.upgradeSlot.get(1)!=null)this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.xCoord, this.yCoord+1, this.zCoord, this.upgradeSlot.get(1)));
if(this.upgradeSlot.get(2)!=null)this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.xCoord, this.yCoord+1, this.zCoord, this.upgradeSlot.get(2)));
if(this.upgradeSlot.get(3)!=null)this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.xCoord, this.yCoord+1, this.zCoord, this.upgradeSlot.get(3)));
return new ItemStack(IHLMod.tditBlock,1);
}
@Override
public void setFacing(short facing1)
{
super.setFacing(facing1);
this.updateChecksum=-1;
}
public boolean enableUpdateEntity()
{
return true;
}
public String getStartSoundFile()
{
return "Machines/IHL Industrial Fan/start.ogg";
}
public String getLoopSoundFile()
{
return "Machines/IHL Industrial Fan/loop.ogg";
}
public String getStopSoundFile()
{
return "Machines/IHL Industrial Fan/stop.ogg";
}
@Override
public void updateEntityServer()
{
if (IC2.platform.isSimulating())
{
this.setOverclockRates();
if(this.timer>0)
{
this.timer--;
}
else
{
this.timer=60;
int energyToOperate=this.countEnergyToOperate();
if(energyToOperate>0 && energyToOperate<=this.energy)
{
this.sendItemStack();
this.energy-=energyToOperate;
}
else if(energyToOperate==0 && this.energy>100D)
{
this.currentStatus=0;
}
else
{
this.currentStatus=1;
}
if(this.currentStatus!=this.lastStatus)
{
NetworkHelper.updateTileEntityField(this, "currentStatus");
this.lastStatus=this.currentStatus;
}
}
}
if(this.dischargeSlot.tier!=this.tier)
{
this.dischargeSlot.tier=this.tier;
}
if(this.getDemandedEnergy() > 1.0D)
{
double amount = this.dischargeSlot.discharge(this.getDemandedEnergy(), false);
this.energy += amount;
}
if(this.energy>this.maxStorage)
{
this.energy=this.maxStorage;
}
if(IC2.platform.isRendering() && this.startAS!=null)
{
if(this.getActive())
{
this.startAS.play();
}
else
{
this.startAS.stop();
}
}
}
@Override
public boolean acceptsEnergyFrom(TileEntity emitter,
ForgeDirection direction) {
return true;
}
@Override
public String getInventoryName() {
return "tdit";
}
public int getStored() {
return Math.round((float)this.energy);
}
public void setStored(int value) {
this.energy=value;
}
@Override
@SideOnly(Side.CLIENT)
public GuiScreen getGui(EntityPlayer arg0, boolean arg1) {
return new TDITGui(new TDITContainer(arg0, this));
}
public boolean getGui(EntityPlayer player)
{
return this instanceof IHasGui ? (IC2.platform.isSimulating() ? IC2.platform.launchGui(player, this) : true) : false;
}
@Override
public ContainerBase<?> getGuiContainer(EntityPlayer arg0) {
return new TDITContainer(arg0, this);
}
@Override
public void onGuiClosed(EntityPlayer arg0) {}
public void setOverclockRates()
{
int tierUp=0;
int capacityUp=0;
int checksum=0;
for(int i=0;i<this.upgradeSlot.size();i++)
{
if(this.upgradeSlot.get(i)!=null)
{
if(this.upgradeSlot.get(i).getItemDamage()==IC2Items.getItem("transformerUpgrade").getItemDamage())
{
tierUp+=this.upgradeSlot.get(i).stackSize;
}
if(this.upgradeSlot.get(i).getItemDamage()==IC2Items.getItem("energyStorageUpgrade").getItemDamage())
{
capacityUp+=this.upgradeSlot.get(i).stackSize;
}
}
}
checksum=tierUp*64+capacityUp;
if(this.updateChecksum!=checksum)
{
this.maxStorage=this.defaultMaxStorage + capacityUp*10000;
NetworkHelper.updateTileEntityField(this, "maxStorage");
this.tier=this.defaultTier+tierUp;
NetworkHelper.updateTileEntityField(this, "tier");
this.updateChecksum=checksum;
}
}
//1.7.10 API
@Override
public double getDemandedEnergy()
{
return this.maxStorage - this.energy;
}
@Override
public int getSinkTier()
{
return this.tier;
}
@Override
public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage)
{
if (this.energy >= this.maxStorage)
{
return amount;
}
else
{
this.energy += amount;
return 0.0D;
}
}
public void setTarget(int targetX2, int targetY2, int targetZ2, int dimesionID) {
this.targetSet=true;
this.targetX=targetX2;
this.targetY=targetY2;
this.targetZ=targetZ2;
this.targetDimension=dimesionID;
}
public boolean canRecieve(List<ItemStack> itemStackList)
{
int countEmptySlots=0;
for(int i=0;i<this.outputSlot.size();i++)
{
if(this.outputSlot.get(i)==null)
{
countEmptySlots++;
}
}
return countEmptySlots>=itemStackList.size();
}
public void recieveItemStack(List<ItemStack> itemStackList)
{
this.outputSlot.add(itemStackList);
for (int i = 0; i < this.upgradeSlot.size(); ++i)
{
ItemStack stack = this.upgradeSlot.get(i);
if (stack != null && stack.getItem() instanceof ic2.core.upgrade.IUpgradeItem && ((IUpgradeItem)stack.getItem()).onTick(stack, this))
{
//needsInvUpdate = true;
}
}
}
private int countEnergyToOperate()
{
int energy = 0;
for(int i=0;i<this.inputSlot.size();i++)
{
if(this.inputSlot.get(i)!=null)
{
energy+=this.energyConsume*this.inputSlot.get(i).stackSize/this.inputSlot.get(i).getMaxStackSize();
}
}
return energy;
}
public void sendItemStack()
{
if(!this.inputSlot.isEmpty() && this.targetSet)
{
World targetWorld = MinecraftServer.getServer().worldServerForDimension(this.targetDimension);
if(targetWorld!=null)
{
TileEntity te = targetWorld.getTileEntity(targetX, targetY, targetZ);
if(te!=null && te instanceof TDITTileEntity)
{
TDITTileEntity tdit = (TDITTileEntity) te;
List<ItemStack> itemStackList = new ArrayList<ItemStack>();
for(int i=0;i<this.inputSlot.size();i++)
{
if(this.inputSlot.get(i)!=null)
{
itemStackList.add(this.inputSlot.get(i));
}
}
if(tdit.canRecieve(itemStackList))
{
tdit.recieveItemStack(itemStackList);
this.inputSlot.clear();
}
else
{
this.currentStatus=4;
}
}
else
{
this.currentStatus=2;
}
}
}
else
{
this.currentStatus=3;
}
}
public ItemStack getOutput(int arg0)
{
return this.outputSlot.get(arg0);
}
public int getOutputSize() {
return this.outputSlot.size();
}
public void setOutput(int arg0, ItemStack arg1)
{
this.outputSlot.put(arg0, arg1);
}
@Override
public Set<UpgradableProperty> getUpgradableProperties()
{
Set<UpgradableProperty> properties = new HashSet<UpgradableProperty>();
properties.add(UpgradableProperty.ItemProducing);
properties.add(UpgradableProperty.EnergyStorage);
return properties;
}
@Override
public double getEnergy() {
return this.energy;
}
@Override
public boolean useEnergy(double arg0) {
if(this.energy>=arg0)
{
this.energy-=arg0;
return true;
}
else
{
return false;
}
}
}
|