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package ihl.tunneling_shield;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
public class DriverEntity extends Entity {
public DriverTileEntity parent;
public DriverEntity(World arg0)
{
super(arg0);
this.ignoreFrustumCheck = true;
this.motionX = 0.0D;
this.motionY = 0.0D;
this.motionZ = 0.0D;
this.noClip=true;
}
public DriverEntity(World arg0, DriverTileEntity te, int x, int y, int z)
{
super(arg0);
this.parent=te;
this.motionX = 0.0D;
this.motionY = 0.0D;
this.motionZ = 0.0D;
this.lastTickPosX = this.prevPosX = this.posX = x;
this.lastTickPosY = this.prevPosY = this.posY = y;
this.lastTickPosZ = this.prevPosZ = this.posZ = z;
this.ignoreFrustumCheck = true;
}
@Override
public boolean isInRangeToRenderDist(double par1)
{
return true;
}
@Override
public void onUpdate()
{
super.onUpdate();
if(this.parent!=null)
{
this.motionX = 0.0D;
this.motionY = 0.0D;
this.motionZ = 0.0D;
this.lastTickPosX = this.prevPosX = this.posX =this.parent.xCoord+this.parent.getModelShiftAmount()*this.parent.mX();
this.lastTickPosY = this.prevPosY = this.posY =(this.parent.yCoord);
this.lastTickPosZ = this.prevPosZ = this.posZ =this.parent.zCoord+this.parent.getModelShiftAmount()*this.parent.mZ();
}
else
{
this.setDead();
}
}
@Override
protected void entityInit() {}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {}
}
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