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package ihl.items_blocks;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ihl.IHLModInfo;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.BlockFluidClassic;
import net.minecraftforge.fluids.Fluid;
public class IHLFluidBlock extends BlockFluidClassic {
private String textureName = "fluidRubberTreeSap";
@SideOnly(Side.CLIENT)
protected IIcon stillIcon;
@SideOnly(Side.CLIENT)
protected IIcon flowingIcon;
private boolean flammable;
public IHLFluidBlock(Fluid fluid, Material material, String textureName1, String registryName1) {
super(fluid, material);
textureName = textureName1;
GameRegistry.registerBlock(this, registryName1);
}
@Override
public int getLightValue(IBlockAccess world, int x, int y, int z)
{
return this.blockMaterial==Material.lava?15:0;
}
public IHLFluidBlock setFlammable(boolean flammable)
{
this.flammable = flammable;
return this;
}
@Override
public int getFireSpreadSpeed(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
return flammable ? 300 : 0;
}
@Override
public int getFlammability(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
return flammable ? 5 : 0;
}
@Override
public boolean isFlammable(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
return flammable;
}
@Override
public IIcon getIcon(int side, int meta) {
return (side == 0 || side == 1)? stillIcon : flowingIcon;
}
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(IIconRegister register) {
stillIcon = register.registerIcon(IHLModInfo.MODID + ":" + textureName + "Still");
flowingIcon = register.registerIcon(IHLModInfo.MODID + ":" + textureName + "Flowing");
}
@Override
public boolean canDisplace(IBlockAccess world, int x, int y, int z) {
if (world.getBlock(x, y, z).getMaterial().isLiquid()) return false;
return super.canDisplace(world, x, y, z);
}
@Override
public boolean displaceIfPossible(World world, int x, int y, int z) {
if (world.getBlock(x, y, z).getMaterial().isLiquid()) return false;
return super.displaceIfPossible(world, x, y, z);
}
@Override
public int onBlockPlaced(World world, int x, int y, int z, int meta, float xF, float yF, float zF, int meta2)
{
int var = super.onBlockPlaced(world, x, y, z, meta, xF, yF, zF, meta2);
if(!world.isRemote && this.isAirCompound())
{
world.setBlockToAir(x, y, z);
}
return var;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack)
{
super.onBlockPlacedBy(world, x, y, z, player, itemStack);
if(!world.isRemote && this.isAirCompound())
{
world.setBlockToAir(x, y, z);
}
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
super.onNeighborBlockChange(world, x, y, z, block);
if(!world.isRemote && this.isAirCompound())
{
world.setBlockToAir(x, y, z);
}
}
private boolean isAirCompound()
{
return this.fluidName.equals("air") || this.fluidName.equals("nitrogen") || this.fluidName.equals("oxygen");
}
}
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