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package ihl.model;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ic2.api.tile.IWrenchable;
import ihl.utils.IHLRenderUtils;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
@SideOnly(value=Side.CLIENT)
public class RefluxCondenserBlockRender implements ISimpleBlockRenderingHandler
{
public static int renderId;
public RefluxCondenserBlockRender()
{
renderId = RenderingRegistry.getNextAvailableRenderId();
}
@Override
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderblocks)
{
Tessellator tessellator = Tessellator.instance;
IHLRenderUtils.instance.reset();
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
tessellator.startDrawingQuads();
IIcon icon = block.getIcon(0, 0);
IHLRenderUtils.instance.setPosition(0, 0, 0);
IHLRenderUtils.instance.setRotationPoint(0F, 16F, 0F);
IHLRenderUtils.instance.setRotation(0F, 0f, 0F);
IHLRenderUtils.instance.drawPipe(-2F, 7F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon);
IHLRenderUtils.instance.drawKnee(-8F, 2F, -3F, 5, 6, 6, .8F, 1F, ForgeDirection.UP, ForgeDirection.EAST,icon);
IHLRenderUtils.instance.drawPipe(3.5F, -7F, -1.5F, 4, 3, 3, 0.8f, 1f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(7F, -7.5F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(7F, 3F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(-3F, 3.5F, -1.5F, 10, 3, 3, .8F, 1F, ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(-2F, -8F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon);
IHLRenderUtils.instance.drawPipe(-1.5F, -7F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon);
IHLRenderUtils.instance.drawPipe(-1.5F, 5F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon);
IHLRenderUtils.instance.drawPipe(-2F, -2F, -8F, 4, 4, 1, 0.6f, 1f,ForgeDirection.NORTH,icon);
IHLRenderUtils.instance.drawPipe(-1.5F, -1.5F, -7F, 3, 3, 7, 0.8f, 1f,ForgeDirection.NORTH,icon);
IHLRenderUtils.instance.setRotationPoint(3F, 16F, 0F);
IHLRenderUtils.instance.setRotation(0F, 0f, -0.5F);
IHLRenderUtils.instance.drawPipe(1F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(-9F, -4F, -4F, 10, 8, 8, 0.8f, 1f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(-11F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.EAST,icon);
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
@Override
public boolean renderWorldBlock(IBlockAccess blockAccess, int x, int y, int z, Block block, int meta, RenderBlocks blockRenderer)
{
IHLRenderUtils.instance.reset();
TileEntity tile = blockAccess.getTileEntity(x, y, z);
if(tile.getWorldObj() != null)
{
switch (((IWrenchable)tile).getFacing())
{
case 5:
IHLRenderUtils.instance.renderFromInside=true;
IHLRenderUtils.instance.swapXandZ=true;
IHLRenderUtils.instance.swapRenderBoundsZ=true;
break;
case 3:
IHLRenderUtils.instance.swapRenderBoundsX=true;
IHLRenderUtils.instance.swapRenderBoundsZ=true;
break;
case 4:
IHLRenderUtils.instance.renderFromInside=true;
IHLRenderUtils.instance.swapXandZ=true;
IHLRenderUtils.instance.swapRenderBoundsX=true;
break;
default:
}
}
Tessellator.instance.setBrightness(block.getMixedBrightnessForBlock(blockAccess, x, y, z));
int colorMultiplier = block.colorMultiplier(blockAccess, x, y, z);
float red = (colorMultiplier >> 16 & 255) / 255.0F;
float green = (colorMultiplier >> 8 & 255) / 255.0F;
float blue = (colorMultiplier & 255) / 255.0F;
Tessellator.instance.setColorOpaque_F(red, green, blue);
IIcon icon = block.getBlockTextureFromSide(0);
IHLRenderUtils.instance.setPosition(x, y, z);
IHLRenderUtils.instance.setRotationPoint(0F, 16F, 0F);
IHLRenderUtils.instance.setRotation(0F, 0f, 0F);
IHLRenderUtils.instance.drawPipe(-2F, 7F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon);
IHLRenderUtils.instance.drawKnee(-8F, 2F, -3F, 5, 6, 6, .8F, 1F, ForgeDirection.UP, ForgeDirection.EAST,icon);
IHLRenderUtils.instance.drawPipe(3.5F, -7F, -1.5F, 4, 3, 3, 0.8f, 1f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(7F, -7.5F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(7F, 3F, -2F, 1, 4, 4, 0.6f, 1f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(-3F, 3.5F, -1.5F, 10, 3, 3, .8F, 1F, ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(-2F, -8F, -2F, 4, 1, 4, 0.6f, 1f,ForgeDirection.UP,icon);
IHLRenderUtils.instance.drawPipe(-1.5F, -7F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon);
IHLRenderUtils.instance.drawPipe(-1.5F, 5F, -1.5F, 3, 2, 3, 0.8f, 1f,ForgeDirection.UP,icon);
IHLRenderUtils.instance.drawPipe(-2F, -2F, -8F, 4, 4, 1, 0.6f, 1f,ForgeDirection.NORTH,icon);
IHLRenderUtils.instance.drawPipe(-1.5F, -1.5F, -7F, 3, 3, 7, 0.8f, 1f,ForgeDirection.NORTH,icon);
IHLRenderUtils.instance.setRotationPoint(3F, 16F, 0F);
IHLRenderUtils.instance.setRotation(0F, 0f, -0.5F);
IHLRenderUtils.instance.drawPipe(1F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(-9F, -4F, -4F, 10, 8, 8, 0.8f, 1f,ForgeDirection.WEST,icon);
IHLRenderUtils.instance.drawPipe(-11F, -4F, -4F, 2, 8, 8, 0f, 0.8f,ForgeDirection.EAST,icon);
return true;
}
@Override
public boolean shouldRender3DInInventory(int arg0)
{
return true;
}
@Override
public int getRenderId() {
return renderId;
}
}
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