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package ihl.processing.chemistry;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ihl.utils.IHLRenderUtils;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.util.ResourceLocation;
@SideOnly(Side.CLIENT)
public class LeadOvenGui extends GuiContainer {
private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUILeadOven.png");
private LeadOvenContainer container;
public LeadOvenGui(LeadOvenContainer container1) {
// the container is instanciated and passed to the superclass for
// handling
super(container1);
this.container = container1;
}
@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(background);
int x = (width - xSize) / 2;
int y = (height - ySize) / 2;
if (this.container.tileEntity.inputTank.getFluidAmount() > 0) {
IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.inputTank, 30, 19, 42, 66, zLevel,
par1, par2, x, y);
}
if (this.container.tileEntity.outputTank.getFluidAmount() > 0) {
IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.outputTank, 133, 19, 145, 66, zLevel,
par1, par2, x, y);
}
}
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
// draw your Gui here, only thing you need to change is the path
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(background);
int x = (width - xSize) / 2;
int y = (height - ySize) / 2;
this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
int i1;
if (this.container.tileEntity.fuel > 0) {
i1 = this.container.tileEntity.gaugeFuelScaled(12);
this.drawTexturedModalRect(x + 56, y + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
}
i1 = this.container.tileEntity.gaugeProgressScaled(24);
this.drawTexturedModalRect(x + 79, y + 34, 176, 14, i1 + 1, 16);
}
}
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