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package ihl.processing.metallurgy;
import java.util.List;
import ic2.core.ContainerBase;
import ic2.core.IC2;
import ic2.core.slot.SlotInvSlot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraftforge.fluids.FluidStack;
public class WireMillContainer extends ContainerBase<WireMillTileEntity> {
public WireMillTileEntity tileEntity;
public int lastProgress = -1;
private short lastEnergy = -1;
public int lastFluidAmount = -1;
public int lastNumberOfFluids = -1;
public int lastFluidAmount2 = -1;
public int lastNumberOfFluids2 = -1;
public int lastFluidAmount3 = -1;
public int lastNumberOfFluids3 = -1;
private final static int height=166;
public List<FluidStack> fluidTankFluidList;
public List<FluidStack> fluidTankFluidList2;
public List<FluidStack> fluidTankFluidList3;
public WireMillContainer(EntityPlayer entityPlayer,
WireMillTileEntity lathePart1TileEntity) {
super(lathePart1TileEntity);
tileEntity=lathePart1TileEntity;
fluidTankFluidList = this.tileEntity.waterFluidTank.getFluidList();
fluidTankFluidList2 = this.tileEntity.oilFluidTank.getFluidList();
fluidTankFluidList3 = this.tileEntity.metalFluidTank.getFluidList();
int col;
for (col = 0; col < 3; ++col)
{
for (int col1 = 0; col1 < 9; ++col1)
{
this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
}
}
for (col = 0; col < 9; ++col)
{
this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
}
this.addSlotToContainer(new SlotInvSlot(tileEntity.dice, 0, 99+18, 31));
this.addSlotToContainer(new SlotInvSlot(tileEntity.drainInputSlot, 0, 26+18, 14));
this.addSlotToContainer(new SlotInvSlot(tileEntity.fillInputSlot, 0, 26+18, 50));
this.addSlotToContainer(new SlotInvSlot(tileEntity.emptyFluidItemsSlot, 0, 26+18, 32));
this.addSlotToContainer(new SlotInvSlot(tileEntity.dischargeSlot,0, 8, 14));
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for (int i = 0; i < this.crafters.size(); ++i)
{
ICrafting icrafting = (ICrafting)this.crafters.get(i);
if (this.tileEntity.progress != this.lastProgress)
{
icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress);
}
if (this.tileEntity.getEnergy() != this.lastEnergy)
{
icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.getEnergy());
}
if (this.tileEntity.waterFluidTank.getFluidAmount() != this.lastFluidAmount || this.tileEntity.waterFluidTank.getNumberOfFluids() != this.lastNumberOfFluids)
{
IC2.network.get().sendContainerField(this, "fluidTankFluidList");
}
if (this.tileEntity.oilFluidTank.getFluidAmount() != this.lastFluidAmount2 || this.tileEntity.oilFluidTank.getNumberOfFluids() != this.lastNumberOfFluids2)
{
IC2.network.get().sendContainerField(this, "fluidTankFluidList2");
}
if (this.tileEntity.metalFluidTank.getFluidAmount() != this.lastFluidAmount3 || this.tileEntity.metalFluidTank.getNumberOfFluids() != this.lastNumberOfFluids3)
{
IC2.network.get().sendContainerField(this, "fluidTankFluidList3");
}
}
this.lastNumberOfFluids = this.tileEntity.waterFluidTank.getNumberOfFluids();
this.lastFluidAmount = this.tileEntity.waterFluidTank.getFluidAmount();
this.lastNumberOfFluids2 = this.tileEntity.oilFluidTank.getNumberOfFluids();
this.lastFluidAmount2 = this.tileEntity.oilFluidTank.getFluidAmount();
this.lastNumberOfFluids3 = this.tileEntity.metalFluidTank.getNumberOfFluids();
this.lastFluidAmount3 = this.tileEntity.metalFluidTank.getFluidAmount();
this.lastProgress = this.tileEntity.progress;
this.lastEnergy = (short) this.tileEntity.getEnergy();
}
@Override
public void updateProgressBar(int index, int value)
{
super.updateProgressBar(index, value);
switch (index)
{
case 0:
this.tileEntity.progress=(short) value;
break;
case 1:
this.tileEntity.setEnergy(value);
break;
}
}
}
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