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path: root/src/main/java/ihl/servitor/FlameEntityFX.java
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package ihl.servitor;

import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.World;

public class FlameEntityFX extends EntityFX {
	
	public FlameEntityFX(World world, double x, double y, double z) 
    {
        super(world, x, y, z);
        this.renderDistanceWeight = 5.0D;
	}
    
    public FlameEntityFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)
    {
   	super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
    this.motionX *= 0.10000000149011612D;
    this.motionY *= 0.10000000149011612D;
    this.motionZ *= 0.10000000149011612D;
    this.motionX += par8;
    this.motionY += par10;
    this.motionZ += par12;
    this.particleScale *= par14;
    this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
    this.noClip = false;
    this.renderDistanceWeight = 6.0D;
    }

	@Override
    public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
    {
        float var8 = this.particleTextureIndexX / 4.0F;
        float var9 = var8 + 0.0624375F*4F;
        float var10 = this.particleTextureIndexY / 4.0F;
        float var11 = var10 + 0.0624375F*4F;
        float var12 = 0.1F * this.particleScale;

        float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX);
        float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY);
        float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ);
        par1Tessellator.addVertexWithUV(var13 - par3 * var12 - par6 * var12, var14 - par4 * var12, var15 - par5 * var12 - par7 * var12, var9, var11);
        par1Tessellator.addVertexWithUV(var13 - par3 * var12 + par6 * var12, var14 + par4 * var12, var15 - par5 * var12 + par7 * var12, var9, var10);
        par1Tessellator.addVertexWithUV(var13 + par3 * var12 + par6 * var12, var14 + par4 * var12, var15 + par5 * var12 + par7 * var12, var8, var10);
        par1Tessellator.addVertexWithUV(var13 + par3 * var12 - par6 * var12, var14 - par4 * var12, var15 + par5 * var12 - par7 * var12, var8, var11);
    }
	
    @Override
	public void onUpdate()
    {
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;

        if (this.particleAge++ >= this.particleMaxAge)
        {
            this.setDead();
        }
        this.setParticleTextureIndex(this.particleAge * 15 / this.particleMaxAge);
        this.motionY += 0.004D;
        this.moveEntity(this.motionX, this.motionY, this.motionZ);

        if (this.posY == this.prevPosY)
        {
            this.motionX *= 1.1D;
            this.motionZ *= 1.1D;
        }

        this.motionX *= 0.9599999785423279D;
        this.motionY *= 0.9599999785423279D;
        this.motionZ *= 0.9599999785423279D;

        if (this.onGround)
        {
            this.motionX *= 0.699999988079071D;
            this.motionZ *= 0.699999988079071D;
        }
    }
    
    @Override
    public void setParticleTextureIndex(int par1)
    {
            this.particleTextureIndexX = par1 % 4;
            this.particleTextureIndexY = par1 / 4;
    }

}