From 70c1354a4a96698758a88c032866288f79de6f5a Mon Sep 17 00:00:00 2001 From: Benjamin Culkin Date: Sat, 24 Aug 2024 08:16:37 -0400 Subject: Initial commit --- .../plusplus/fbs/block/render/RenderBarrier.java | 106 +++++++++++++++++++++ 1 file changed, 106 insertions(+) create mode 100644 src/main/java/jp/plusplus/fbs/block/render/RenderBarrier.java (limited to 'src/main/java/jp/plusplus/fbs/block/render/RenderBarrier.java') diff --git a/src/main/java/jp/plusplus/fbs/block/render/RenderBarrier.java b/src/main/java/jp/plusplus/fbs/block/render/RenderBarrier.java new file mode 100644 index 0000000..9ca1dbd --- /dev/null +++ b/src/main/java/jp/plusplus/fbs/block/render/RenderBarrier.java @@ -0,0 +1,106 @@ +package jp.plusplus.fbs.block.render; + +import codechicken.lib.render.BlockRenderer; +import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; +import jp.plusplus.fbs.FBS; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.util.IIcon; +import net.minecraft.world.IBlockAccess; +import org.lwjgl.opengl.GL11; +import org.lwjgl.opengl.GL12; + +/** + * Created by plusplus_F on 2015/09/27. + */ +public class RenderBarrier implements ISimpleBlockRenderingHandler { + @Override + public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { + + + if (modelId == this.getRenderId()){ + IIcon icon=block.getIcon(0,0); + + GL11.glPushMatrix(); + GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); + GL11.glColor4f(2.0F, 2.0F, 2.0F, 0.75F); + + Tessellator tessellator = Tessellator.instance; + block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + renderer.setRenderBoundsFromBlock(block); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + renderer.setRenderBoundsFromBlock(block); + + tessellator.startDrawingQuads(); + tessellator.setNormal(0.0F, -1F, 0.0F); + renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, icon); + tessellator.draw(); + + tessellator.startDrawingQuads(); + tessellator.setNormal(0.0F, 1.0F, 0.0F); + renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, icon); + tessellator.draw(); + + tessellator.startDrawingQuads(); + tessellator.setNormal(0.0F, 0.0F, -1F); + renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, icon); + tessellator.draw(); + + tessellator.startDrawingQuads(); + tessellator.setNormal(0.0F, 0.0F, 1.0F); + renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, icon); + tessellator.draw(); + + tessellator.startDrawingQuads(); + tessellator.setNormal(-1F, 0.0F, 0.0F); + renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, icon); + tessellator.draw(); + + tessellator.startDrawingQuads(); + tessellator.setNormal(1.0F, 0.0F, 0.0F); + renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, icon); + tessellator.draw(); + + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + renderer.setRenderBoundsFromBlock(block); + GL11.glPopMatrix(); + } + + } + + @Override + public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { + if(modelId==getRenderId()){ + + + GL11.glPushMatrix(); + GL11.glEnable(GL12.GL_RESCALE_NORMAL); + GL11.glEnable(GL11.GL_BLEND); + GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); + GL11.glColor4f(2.0F, 2.0F, 2.0F, 0.75F); + + block.setBlockBounds(0, 0, 0, 1, 1, 1); + renderer.setRenderBoundsFromBlock(block); + renderer.renderStandardBlock(block, x, y, z); + + GL11.glDisable(GL12.GL_RESCALE_NORMAL); + GL11.glDisable(GL11.GL_BLEND); + GL11.glPopMatrix(); + + return true; + } + return false; + } + + @Override + public boolean shouldRender3DInInventory(int modelId) { + return false; + } + + @Override + public int getRenderId() { + return FBS.renderBarrierId; + } +} -- cgit v1.2.3