From 70c1354a4a96698758a88c032866288f79de6f5a Mon Sep 17 00:00:00 2001 From: Benjamin Culkin Date: Sat, 24 Aug 2024 08:16:37 -0400 Subject: Initial commit --- .../fbs/entity/render/RenderMagicBase.java | 52 ++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java (limited to 'src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java') diff --git a/src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java b/src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java new file mode 100644 index 0000000..3d39189 --- /dev/null +++ b/src/main/java/jp/plusplus/fbs/entity/render/RenderMagicBase.java @@ -0,0 +1,52 @@ +package jp.plusplus.fbs.entity.render; + +import cpw.mods.fml.common.FMLLog; +import cpw.mods.fml.common.Mod; +import jp.plusplus.fbs.FBS; +import jp.plusplus.fbs.model.ModelMagicBase; +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.renderer.entity.Render; +import net.minecraft.entity.Entity; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; +import org.lwjgl.opengl.GL12; + +/** + * Createdby pluslus_Fon 2015/06/07. + */ +public class RenderMagicBase extends Render { + private static final ResourceLocation bulletTextures = new ResourceLocation(FBS.MODID+":textures/entity/magic0.png"); + + protected ModelBase modelBullet; + + public RenderMagicBase(ModelBase par1ModelBase) { + this.modelBullet = par1ModelBase; + this.shadowSize = 0.0F; + } + + @Override + public void doRender(Entity entity, double par2, double par4, double par6, float par8, float par9) { + //FMLLog.severe("render! at:"+par2+","+par4+","+par6); + + ModelMagicBase model = (ModelMagicBase) this.modelBullet; + + this.bindEntityTexture(entity); + GL11.glPushMatrix(); + GL11.glDisable(GL11.GL_LIGHTING); + GL11.glEnable(GL12.GL_RESCALE_NORMAL); + GL11.glColor4f(2.0F, 2.0F, 2.0F, 1.0F); + GL11.glTranslatef((float)par2, (float)par4, (float)par6); + GL11.glRotatef(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * par9, 0.0F, 1.0F, 0.0F); + GL11.glRotatef(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * par9, -1.0F, 0.0F, 0); + GL11.glScalef(1.0F, -1.0F, -1.0F); + model.render((Entity)null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); + GL11.glDisable(GL12.GL_RESCALE_NORMAL); + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glPopMatrix(); + } + + @Override + protected ResourceLocation getEntityTexture(Entity p_110775_1_) { + return bulletTextures; + } +} -- cgit v1.2.3