From 70c1354a4a96698758a88c032866288f79de6f5a Mon Sep 17 00:00:00 2001 From: Benjamin Culkin Date: Sat, 24 Aug 2024 08:16:37 -0400 Subject: Initial commit --- .../plusplus/fbs/magic/enchant/MagicButterfly.java | 64 ++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 src/main/java/jp/plusplus/fbs/magic/enchant/MagicButterfly.java (limited to 'src/main/java/jp/plusplus/fbs/magic/enchant/MagicButterfly.java') diff --git a/src/main/java/jp/plusplus/fbs/magic/enchant/MagicButterfly.java b/src/main/java/jp/plusplus/fbs/magic/enchant/MagicButterfly.java new file mode 100644 index 0000000..07ab20c --- /dev/null +++ b/src/main/java/jp/plusplus/fbs/magic/enchant/MagicButterfly.java @@ -0,0 +1,64 @@ +package jp.plusplus.fbs.magic.enchant; + +import jp.plusplus.fbs.AchievementRegistry; +import jp.plusplus.fbs.api.MagicEnchantBase; +import jp.plusplus.fbs.entity.EntityButterfly; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.util.DamageSource; + +/** + * Created by plusplus_F on 2015/08/23. + * 重要な魔法 + */ +public class MagicButterfly extends MagicEnchantBase { + public MagicButterfly() { + super(2, 4); + } + + @Override + public void success() { + player.attackEntityFrom(new DamageSource("fbs.butterfly"), 10000); + enchant(player, true); + } + + @Override + public void enchant(EntityLivingBase entity, boolean success) { + if(!success) return; + + //死んでいれば絶対蝶になる + //死んでなくても蝶になる + boolean flag=entity.isDead; + if(rand.nextFloat()<0.3f){ + entity.attackEntityFrom(new DamageSource("fbs.butterfly"), 10000); + flag=true; + } + + if(flag){ + EntityButterfly eb=new EntityButterfly(entity.worldObj, (float)entity.posX, (float)entity.posY+1, (float)entity.posZ); + entity.worldObj.spawnEntityInWorld(eb); + + if(entity instanceof EntityPlayer){ + ((EntityPlayer) entity).triggerAchievement(AchievementRegistry.sublimation); + } + } + } + + @Override + public boolean checkSuccess() { + int d=getLvDiff(); + float prob=isSpelled?0.35f:0.1f; + if(d>0) prob+=0.05f*d; + return rand.nextFloat()<=prob; + } + + @Override + public ParticleColor setParticleColor(){ + ParticleColor col=new ParticleColor(); + float v=0.1f+0.3f*rand.nextFloat(); + col.blue-=v; + col.red-=v; + col.green=0; + return col; + } +} -- cgit v1.2.3