package jp.plusplus.fbs.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import jp.plusplus.fbs.AchievementRegistry; import jp.plusplus.fbs.FBS; import jp.plusplus.fbs.Registry; import jp.plusplus.fbs.tileentity.TileEntityForRender; import jp.plusplus.fbs.tileentity.TileEntityMagicCore; import net.minecraft.block.*; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import java.util.Random; import static net.minecraftforge.common.util.ForgeDirection.*; import static net.minecraftforge.common.util.ForgeDirection.DOWN; import static net.minecraftforge.common.util.ForgeDirection.NORTH; /** * Created by plusplus_F on 2015/10/19. * 焚き火ブロック */ public class BlockBonfire extends BlockBase implements ITileEntityProvider { public BlockBonfire() { super(Material.rock); setBlockName("bonfire"); setTickRandomly(true); setHardness(0.8f); setResistance(1.5f); setBlockTextureName("planks_oak"); } @Override public int getLightValue(IBlockAccess world, int x, int y, int z) { return world.getBlockMetadata(x,y,z)>0?15:0; } @Override public Block setBlockTextureName(String p_149658_1_) { this.textureName = p_149658_1_; return this; } @Override public int getRenderType(){ return FBS.renderDecorationId; } @Override public boolean renderAsNormalBlock(){ return false; } @Override public boolean isOpaqueCube() { return false; } @Override public int tickRate(World w) { return 30; } @Override public int quantityDropped(int meta, int fortune, Random random) { return 0; } @Override public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return null; } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { int meta = world.getBlockMetadata(x, y, z); if (meta > 0) { //火がついている場合、GUIひらく player.openGui(FBS.instance, -1, world, x,y,z); return true; } else { //持ち物が火打石と打ち金かどうか判定 ItemStack current = player.getCurrentEquippedItem(); if (current == null || current.getItem() != Items.flint_and_steel) return false; //火をつける meta = 5 + world.rand.nextInt(4); world.setBlockMetadataWithNotify(x, y, z, meta, 2); //damage flint if (!player.capabilities.isCreativeMode) current.damageItem(1, player); player.inventory.markDirty(); if (!world.isRemote){ world.playSoundEffect((double) x + 0.5D, (double) y + 0.5D, (double) z + 0.5D, "fire.ignite", 1.0F, world.rand.nextFloat() * 0.4F + 0.8F); player.triggerAchievement(AchievementRegistry.bonfire); } return true; } } @Override public void updateTick(World w, int x, int y, int z, Random rand) { if (!w.isRemote) { int meta = w.getBlockMetadata(x, y, z); if (meta == 0) return; //雨が降っているとはやく消える if(w.isRaining() && w.getBiomeGenForCoords(x,z).getIntRainfall()>0 && w.getHeightValue(x,z)==y){ meta -= 2*(1+rand.nextInt(3)); } else{ meta -= 1 + rand.nextInt(3); } if (meta > 0) w.setBlockMetadataWithNotify(x, y, z, meta, 2); else{ w.setBlockMetadataWithNotify(x, y, z, meta, 2); } } } @Override public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_) { return World.doesBlockHaveSolidTopSurface(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_); } @Override public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_) { if (!World.doesBlockHaveSolidTopSurface(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_)) { p_149695_1_.func_147480_a(p_149695_2_, p_149695_3_, p_149695_4_, false); } } @Override public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) { if(!entity.isBurning() && world.getBlockMetadata(x,y,z)>0){ entity.setFire(20*5); } } @SideOnly(Side.CLIENT) public void randomDisplayTick(World p_149734_1_, int p_149734_2_, int p_149734_3_, int p_149734_4_, Random p_149734_5_) { int meta=p_149734_1_.getBlockMetadata(p_149734_2_, p_149734_3_, p_149734_4_); if(meta==0) return; if (p_149734_5_.nextInt(24) == 0) { p_149734_1_.playSound((double) ((float) p_149734_2_ + 0.5F), (double) ((float) p_149734_3_ + 0.5F), (double) ((float) p_149734_4_ + 0.5F), "fire.fire", 1.0F + p_149734_5_.nextFloat(), p_149734_5_.nextFloat() * 0.7F + 0.3F, false); } int l; float f; float f1; float f2; if(p_149734_5_.nextInt(4)==0) return; if (!World.doesBlockHaveSolidTopSurface(p_149734_1_, p_149734_2_, p_149734_3_ - 1, p_149734_4_) && !Blocks.fire.canCatchFire(p_149734_1_, p_149734_2_, p_149734_3_ - 1, p_149734_4_, UP)) { if (Blocks.fire.canCatchFire(p_149734_1_, p_149734_2_ - 1, p_149734_3_, p_149734_4_, EAST)) { for (l = 0; l < 2; ++l) { f = (float) p_149734_2_ + p_149734_5_.nextFloat() * 0.1F; f1 = (float) p_149734_3_ + p_149734_5_.nextFloat(); f2 = (float) p_149734_4_ + p_149734_5_.nextFloat(); p_149734_1_.spawnParticle("largesmoke", (double) f, (double) f1, (double) f2, 0.0D, 0.0D, 0.0D); } } if (Blocks.fire.canCatchFire(p_149734_1_, p_149734_2_ + 1, p_149734_3_, p_149734_4_, WEST)) { for (l = 0; l < 2; ++l) { f = (float) (p_149734_2_ + 1) - p_149734_5_.nextFloat() * 0.1F; f1 = (float) p_149734_3_ + p_149734_5_.nextFloat(); f2 = (float) p_149734_4_ + p_149734_5_.nextFloat(); p_149734_1_.spawnParticle("largesmoke", (double) f, (double) f1, (double) f2, 0.0D, 0.0D, 0.0D); } } if (Blocks.fire.canCatchFire(p_149734_1_, p_149734_2_, p_149734_3_, p_149734_4_ - 1, SOUTH)) { for (l = 0; l < 2; ++l) { f = (float) p_149734_2_ + p_149734_5_.nextFloat(); f1 = (float) p_149734_3_ + p_149734_5_.nextFloat(); f2 = (float) p_149734_4_ + p_149734_5_.nextFloat() * 0.1F; p_149734_1_.spawnParticle("largesmoke", (double) f, (double) f1, (double) f2, 0.0D, 0.0D, 0.0D); } } if (Blocks.fire.canCatchFire(p_149734_1_, p_149734_2_, p_149734_3_, p_149734_4_ + 1, NORTH)) { for (l = 0; l < 2; ++l) { f = (float) p_149734_2_ + p_149734_5_.nextFloat(); f1 = (float) p_149734_3_ + p_149734_5_.nextFloat(); f2 = (float) (p_149734_4_ + 1) - p_149734_5_.nextFloat() * 0.1F; p_149734_1_.spawnParticle("largesmoke", (double) f, (double) f1, (double) f2, 0.0D, 0.0D, 0.0D); } } if (Blocks.fire.canCatchFire(p_149734_1_, p_149734_2_, p_149734_3_ + 1, p_149734_4_, DOWN)) { for (l = 0; l < 2; ++l) { f = (float) p_149734_2_ + p_149734_5_.nextFloat(); f1 = (float) (p_149734_3_ + 1) - p_149734_5_.nextFloat() * 0.1F; f2 = (float) p_149734_4_ + p_149734_5_.nextFloat(); p_149734_1_.spawnParticle("largesmoke", (double) f, (double) f1, (double) f2, 0.0D, 0.0D, 0.0D); } } } else { for (l = 0; l < 3; ++l) { f = (float) p_149734_2_ + p_149734_5_.nextFloat(); f1 = (float) p_149734_3_ + p_149734_5_.nextFloat() * 0.5F + 0.5F; f2 = (float) p_149734_4_ + p_149734_5_.nextFloat(); p_149734_1_.spawnParticle("largesmoke", (double) f, (double) f1, (double) f2, 0.0D, 0.0D, 0.0D); } } } @Override public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) { setBlockBounds(0,0,0,1,0.25f,1); } @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { return AxisAlignedBB.getBoundingBox(x,y,z,x+1,y+0.25,z+1); } @SideOnly(Side.CLIENT) public AxisAlignedBB getSelectedBoundingBoxFromPool(World world, int x, int y, int z) { return AxisAlignedBB.getBoundingBox(x,y,z,x+1,y+0.25,z+1); } @Override public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) { return new TileEntityForRender(); } }