// Date: 2015/08/19 8:45:36 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package jp.plusplus.fbs.block.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelAlchemyCauldron extends ModelBase { //fields ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; ModelRenderer Shape5; ModelRenderer Shape6; ModelRenderer Shape7; ModelRenderer Shape8; ModelRenderer Shape9; ModelRenderer Shape10; ModelRenderer Shape11; ModelRenderer Shape12; ModelRenderer Shape13; ModelRenderer Shape14; ModelRenderer Shape15; public ModelAlchemyCauldron() { textureWidth = 128; textureHeight = 64; Shape1 = new ModelRenderer(this, 0, 0); Shape1.addBox(-2F, -2F, -2F, 20, 2, 20); Shape1.setRotationPoint(0F, 0F, 0F); Shape1.setTextureSize(128, 64); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 60, 0); Shape2.addBox(-3F, -5F, -3F, 22, 3, 1); Shape2.setRotationPoint(0F, 0F, 0F); Shape2.setTextureSize(128, 64); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); Shape3 = new ModelRenderer(this, 60, 0); Shape3.addBox(-3F, -5F, 18F, 22, 3, 1); Shape3.setRotationPoint(0F, 0F, 0F); Shape3.setTextureSize(128, 64); Shape3.mirror = true; setRotation(Shape3, 0F, 0F, 0F); Shape4 = new ModelRenderer(this, 0, 22); Shape4.addBox(-3F, -5F, -2F, 1, 3, 20); Shape4.setRotationPoint(0F, 0F, 0F); Shape4.setTextureSize(128, 64); Shape4.mirror = true; setRotation(Shape4, 0F, 0F, 0F); Shape5 = new ModelRenderer(this, 0, 22); Shape5.addBox(18F, -5F, -2F, 1, 3, 20); Shape5.setRotationPoint(0F, 0F, 0F); Shape5.setTextureSize(128, 64); Shape5.mirror = true; setRotation(Shape5, 0F, 0F, 0F); Shape6 = new ModelRenderer(this, 60, 4); Shape6.addBox(-4F, -7F, -4F, 24, 2, 1); Shape6.setRotationPoint(0F, 0F, 0F); Shape6.setTextureSize(128, 64); Shape6.mirror = true; setRotation(Shape6, 0F, 0F, 0F); Shape7 = new ModelRenderer(this, 60, 4); Shape7.addBox(-4F, -7F, 19F, 24, 2, 1); Shape7.setRotationPoint(0F, 0F, 0F); Shape7.setTextureSize(128, 64); Shape7.mirror = true; setRotation(Shape7, 0F, 0F, 0F); Shape8 = new ModelRenderer(this, 42, 22); Shape8.addBox(-4F, -7F, -3F, 1, 2, 22); Shape8.setRotationPoint(0F, 0F, 0F); Shape8.setTextureSize(128, 64); Shape8.mirror = true; setRotation(Shape8, 0F, 0F, 0F); Shape9 = new ModelRenderer(this, 42, 22); Shape9.addBox(19F, -7F, -3F, 1, 2, 22); Shape9.setRotationPoint(0F, 0F, 0F); Shape9.setTextureSize(128, 64); Shape9.mirror = true; setRotation(Shape9, 0F, 0F, 0F); Shape10 = new ModelRenderer(this, 0, 0); Shape10.addBox(20F, -7F, 4F, 3, 1, 2); Shape10.setRotationPoint(0F, 0F, 0F); Shape10.setTextureSize(128, 64); Shape10.mirror = true; setRotation(Shape10, 0F, 0F, 0F); Shape11 = new ModelRenderer(this, 0, 0); Shape11.addBox(20F, -7F, 10F, 3, 1, 2); Shape11.setRotationPoint(0F, 0F, 0F); Shape11.setTextureSize(128, 64); Shape11.mirror = true; setRotation(Shape11, 0F, 0F, 0F); Shape12 = new ModelRenderer(this, 0, 3); Shape12.addBox(23F, -7F, 4F, 2, 2, 8); Shape12.setRotationPoint(0F, 0F, 0F); Shape12.setTextureSize(128, 64); Shape12.mirror = true; setRotation(Shape12, 0F, 0F, 0F); Shape13 = new ModelRenderer(this, 0, 0); Shape13.addBox(-7F, -7F, 10F, 3, 1, 2); Shape13.setRotationPoint(0F, 0F, 0F); Shape13.setTextureSize(128, 64); Shape13.mirror = true; setRotation(Shape13, 0F, 0F, 0F); Shape14 = new ModelRenderer(this, 0, 0); Shape14.addBox(-7F, -7F, 4F, 3, 1, 2); Shape14.setRotationPoint(0F, 0F, 0F); Shape14.setTextureSize(128, 64); Shape14.mirror = true; setRotation(Shape14, 0F, 0F, 0F); Shape15 = new ModelRenderer(this, 0, 3); Shape15.addBox(-9F, -7F, 4F, 2, 2, 8); Shape15.setRotationPoint(0F, 0F, 0F); Shape15.setTextureSize(128, 64); Shape15.mirror = true; setRotation(Shape15, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5); Shape1.render(f5); Shape2.render(f5); Shape3.render(f5); Shape4.render(f5); Shape5.render(f5); Shape6.render(f5); Shape7.render(f5); Shape8.render(f5); Shape9.render(f5); Shape10.render(f5); Shape11.render(f5); Shape12.render(f5); Shape13.render(f5); Shape14.render(f5); Shape15.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) { super.setRotationAngles(f, f1, f2, f3, f4, f5, null); } }