package jp.plusplus.fbs.block.render; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import jp.plusplus.fbs.FBS; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; /** * Createdby pluslus_Fon 2015/06/13. */ public class RenderDirectional implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) { IIcon tFront; IIcon tSide; IIcon tTop; IIcon tBottom; if (modelID == this.getRenderId()){ tFront=block.getIcon(2, 2); tSide=block.getIcon(2,0); tTop=block.getIcon(1,0); tBottom=block.getIcon(0,0); Tessellator tessellator = Tessellator.instance; block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); renderer.setRenderBoundsFromBlock(block); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); renderer.setRenderBoundsFromBlock(block); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1F, 0.0F); renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, tBottom); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, tTop); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, tFront); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, tSide); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, tSide); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, tSide); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); renderer.setRenderBoundsFromBlock(block); } } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { if (modelId == this.getRenderId()) { /* TileEntity te=world.getTileEntity(x,y,z); if(!(te instanceof IDirectional)) return false; byte side=((IDirectional)te).getSide(); */ block.setBlockBounds(0, 0, 0, 1, 1, 1); renderer.setRenderBoundsFromBlock(block); renderer.renderStandardBlock(block, x, y, z); return true; } return false; } @Override public boolean shouldRender3DInInventory(int i) { return true; } @Override public int getRenderId() { return FBS.renderDirectionalId; } }