package jp.plusplus.fbs.magic; import jp.plusplus.fbs.api.MagicBase; import jp.plusplus.fbs.block.BlockCore; import net.minecraft.block.Block; import net.minecraft.util.MathHelper; import net.minecraftforge.common.util.ForgeDirection; /** * Created by plusplus_F on 2015/09/27. */ public class MagicBarrier extends MagicBase { @Override public boolean checkSuccess() { float p=0.5f+0.05f*Math.max(getLvDiff(), 0); return rand.nextFloat()