package jp.plusplus.fbs.magic.enchant; import jp.plusplus.fbs.api.MagicEnchantBase; import net.minecraft.entity.EntityLivingBase; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; /** * Createdby pluslus_Fon 2015/09/19. */ public class MagicContemporary extends MagicEnchantBase { public MagicContemporary() { super(3, 10); } @Override public boolean checkSuccess() { int d=getLvDiff(); float prob=isSpelled?0.6f:0.2f; if(d>0) prob+=0.08f*d; return rand.nextFloat()<=prob; } @Override public void enchant(EntityLivingBase entity, boolean success) { int d = getDuration(180, 1); int a = getAmplifier(8); if(success){ if(this.isSpelled) d+=60*20; entity.addPotionEffect(new PotionEffect(Potion.fireResistance.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.resistance.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.waterBreathing.getId(), d, a)); } else{ entity.addPotionEffect(new PotionEffect(Potion.weakness.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.digSlowdown.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.blindness.getId(), d, a)); } } }