package jp.plusplus.fbs.magic.enchant; import jp.plusplus.fbs.api.MagicEnchantBase; import net.minecraft.entity.EntityLivingBase; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; /** * Createdby pluslus_Fon 2015/06/14. */ public class MagicEvolutionKing extends MagicEnchantBase { public MagicEvolutionKing() { super(4, 6); } @Override public boolean checkSuccess() { float prob=(isSpelled?0.6f:0.2f)+0.05f*(property.getMagicLevel()-bookData.lv); return rand.nextFloat()<=prob; } @Override public void enchant(EntityLivingBase entity, boolean success) { int d = getDuration(60, 2); int a = getAmplifier(5); if(success){ if(this.isSpelled) d+=30*20; entity.addPotionEffect(new PotionEffect(Potion.damageBoost.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.resistance.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.field_76434_w.getId(), d, a)); } else{ entity.addPotionEffect(new PotionEffect(Potion.weakness.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.wither.getId(), d/5, a)); } } }