package jp.plusplus.fbs.magic.enchant; import jp.plusplus.fbs.api.MagicEnchantBase; import net.minecraft.entity.EntityLivingBase; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; /** * Createdby pluslus_Fon 2015/06/08. */ public class MagicSpeed extends MagicEnchantBase { public MagicSpeed() { super(4, 6); } @Override public boolean checkSuccess() { if(!isSpelled) return false; float prob=0.4f+0.02f*property.getMagicLevel(); return rand.nextFloat()<=prob; } @Override public void enchant(EntityLivingBase entity, boolean success) { int d = getDuration(30, 1); int a = getAmplifier(8); if(success){ if(isSpelled) d+=120*20; entity.addPotionEffect(new PotionEffect(Potion.moveSpeed.getId(), d, a)); entity.addPotionEffect(new PotionEffect(Potion.jump.getId(), d, a)); } else{ entity.addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), d, a)); } } @Override public ParticleColor setParticleColor(){ ParticleColor col=new ParticleColor(); float v=0.1f+0.5f*rand.nextFloat(); col.blue-=v; col.red-=v; return col; } }